This build focuses on farming Faction Points efficiently, while also being cost-effective. The Two-Handed Nature Staff build is designed for tagging enemies, healing allies, and dealing damage to multiple players.
With this build, you’ll be able to heal your allies and deal damage to your enemies with ease, while also being able to move around the battlefield quickly.
- Positioning is crucial for this build. Make sure to stay close to your allies to maximize healing and damage potential.
- Use Frost Walk strategically to engage and disengage from fights or to help your allies chase down fleeing enemies.
- Don’t hesitate to retreat and regroup with your allies if you find yourself in a dangerous situation or low on health.
If you need Silver for better gear, see our Silver Farming Guide.
- Weapon: Blight Staff
- Helmet: Judicator Helmet
- Armor: Guardian Armor
- Boots: Druid Sandals
- Cape: Cape
- Q: Rejuvenation
- W: Rejuvenating Breeze
- Passive: Adrenaline Driven Charity
- Item Spell: Electric Discharge
- Passive: Toughness
- Item Spell: Enfeeble Aura
- Passive: Toughness & Spirit Crush
- Item Spell: Frost Walk
- Passive: Aggression
- Cast Rejuvenation on yourself.
- Use Rejuvenating Breeze to heal your allies around you.
- Cast Elevated Nature for an AOE heal, providing more healing to multiple allies.
- Utilize Frost Walk when approaching enemies dealing damage and slowing them.
- Cast Enfeeble Aura and Electric Discharge on enemies.