Welcome to our Rogue Whisperknife Guide, updated for Mod 24: Northdark Reaches.
For the latest Neverwinter news, go to the MMORPG.GG Neverwinter Hub.
In Neverwinter, the Rogue class is one of the most popular for a reason. It’s versatile and fun to play. In this guide, we will discuss everything you need to know about playing a Whisperknife Rogue in Neverwinter.
We’ll go over stats, abilities, and gear, as well as provide some tips on how to play this build effectively. So if you’re looking to make your Rogue even more powerful, read on!
Rogues can be either Assassin or Whisperknife, both are DPS oriented. Whisperknife is slightly better for AOE, so this build will focus on that. Check out our Rogue Assassin Build here.
The purpose of our class guides is not just to show you a build that you can copy and use on your character, but to show you a base build and teach you the mechanics and stats of the game, so you can understand and play your class to its fullest capabilities.
Try different gear, feats, and powers, and learn to tailor your own build for your playstyle. See our guide to making your own build for more info.
- Basic Whisperknife Info
- Paragon Path Feats, Powers & Rotation
- Boons
- Weapons & Gear
- Artifacts
- Enchantments
- Consumables & Buffs
- Companions
- Mounts
Guide Contents
Basic Rogue Whisperknife Info
Below is all the basic information for the Whisperknife from race choices to stats.
Other Rogue Builds
Best Whisperknife Races
What race you play doesn’t play a huge role, but will give you a small boost. Generally, I would advise you to play a race that you enjoy.

- Metallic Ancestry Dragonborn – Recieve 5% more healing – +2 to Any two Ability Score – 3% Critical Strike – 3% Power
- Dragonborn – Recieve 5% more healing – +2 to Any Ability Score – 3% Critical Strike – 3% Power
- Human – 1% Bonus to all stats – +3 To any Ability Score
- Tiefling – 5% + Damage to targets below 50% health – +2 Cha and +2 Con or Int – 10% to reduce damage of target for 5 sec by 2.5%
- Gith – 5% Combat Advantage – +2 Dex and +2 Str or Int – 5% Stamina Regen
- Wood Elf – 5% Critical Strike – +2 Dex and +2 Int or Wis – 20% Resistance to Slow
- Half-Orc – 5% Crit Severity – +2 Dex and +2 Con or Str – 10% Movement Speed for 3 sec when entering combat
Whisperknife Ability Score Priority
Put all your available Ability Scores into Strength and Charisma.
Whisperknife Stat / Rating Priority
The Combat Rework introduced major changes to how stats and item level work, for more info see the official post.
Your cap for each stat is based on your item level. To cap a stat, the numbers of the stat need to be equal to or higher than your item level.
If your stat number is higher than your item level, you are wasting stats and should try to allocate stats differently.
For every 1000 points, a stat is lower than your item level you lose 1% in that stat.
You won’t be able to easily cap all stats, but capping your power is quite easy.
Offensive Stats
- Power (90%)
- Combat Advantage (90%)
- Critical Strike (90%)
- Critical Severity (90%)
- Accuracy (90%)
Defensive Stats
- Defense (90%)
- Deflection (90%)
- Critical Avoidance (90%)
- Awareness (90%)
- Health (90%)
Rogue Whisperknife Paragon Path Feats, Powers & Rotation
This part is all about optimizing the Whisperknife with the best feats, powers, and boons.

Rogue Whisperknife Combat Powers
At-Will Powers:
- Shuriken Toss (AoE)
- Disheartening Strike (Single-target)
Encounter Powers:
- Blade Flurry
- Blitz
- Path of the Blade
Daily Powers:
- Killing Storm or Whrilwind of Blades
- Hateful Knives
Class Features:
- Razor Action
- Advantageous Position
Rogue Whisperknife Feats
- Last Moments or Shady Preparations
- Dark Reimbursement
- One With the Shadows
- Shadowy Opportunity
- Ambusher’s Haste
Rogue Whisperknife Rotation
- Stealth
- Blade Fury
- Blitz
- Path of the Blade
- Use Daily, Artifact and Mount when available.
Rogue Whisperknife Boons
You should always choose boons based on what stats you currently need. Therefore a selection of several viable boons is available to you for each tier.
Tier 1 Boons
- Recruit’s Training – 0.2% Power Per Rank
- Critical Strike – 0.2% Critical Strike Per Rank
- Critical Avoidance – 0.2% Critical Avoidance Per Rank
- Cultist Bulwark – 0.2% HP Per Rank
- Cultist Power – 1% Increased damage and damage resistance vs. Cultists.
Tier 2 Boons
- Squire’s Training – 0.2% Power Per Rank
- Armor Penetration – 0.2% Critical Severity Per Rank
- Defense – 0.2% Defense Per Rank
- Demonic Bulwark – 0.2% HP Per Rank
- Demonic Mastery – 1% Increased damage and damage resistance vs. demons.
Tier 3 Boons
- Knight’s Training – 0.2% Power Per Rank
- Combat Advantage – 0.2% Combat Advantage Per Rank
- Awareness – 0.2% Awareness Per Rank
- Dino Bulwark – 0.2 HP Per Rank
- Dino Power – 1% Increased damage and damage resistance vs. dinos.
Tier 4 Boons
- Captain’s Training – 0.2% Power Per Rank
- Accuracy – 0.2% Accuracy Per Rank
- Deflect – 0.2% Deflect Per Rank
- Necrotic Bulwark – 0.2% HP Per Rank
- Necrotic Mastery – 1% Increased damage and damage resistance vs. undead.
Tier 5 Boons (Choose 2)
- Masterclass – 1% Forte per rank
- Quick Turnaround – 1% Recharge Speed
Master Boons
- Blood Lust 3/3
Guild Boons
- Offense – Power or Critical Strike Bonus
- Defense – Defence or Hit Point Bonus
Rogue Whisperknife Weapons & Gear
If you are new to Neverwinter and need to know how to get better gear and increase your item level, check out our Gearing Up Guide.
Note that the best in slot for your build might vary depending on what stats you have.
The best way to gear up in Neverwinter is by making a lot of Astral Diamonds, check out our Astral Diamond Guide to learn all the secrets of AD farming.
Head
- The Dark Maiden Assault Hood
- Serene Hood of the Dragon Hunter
- Goristro’s Horns (Avernus Hunts)
- Blessed Whisper’s Hood of Quiet (Avernus Hunts)
Armor
- Tactful Leathers of the Dragon Hunter
- Mighty Cuirass of the Dragon Hunter
- Blessed Bone Devil’s Ribcage (Avernus Hunts)
Arms
- Tactful Gloves of the Dragon Hunter
- Wristguards of Precipitation
- Spiked Defenders Vambrace
Feet
- The Dark Maiden Resolution Greaves (Temple of the Spider)
- Wasteland Wanderers
- Rusted Iron Leggings (Avernus Rare Monsters)
Weapons
- Stormforged Set (AOE)
- Masterwork Set
- Lionheart Set
- Scalebreaker’s Wrath
Main Hand Modification:
- Enhanced Shuriken Toss
Offhand Modifications:
- Recharge Speed
Rings
You can use any ring with Swordsman’s Perk (3% Melee Power Damage)
- Eilistraee’s Harmony + Elistraee’s Beauty (AOE)
- Soothsayer’s Ring of Absolution
- Waywatchers Ring of Precision
- Waywatchers Ring of Punishment
- Mightbreaker’s Ring of Elegance
- The Red Eye’s Glare
- Band of Air
Neck & Waist
- Demogorgon’s Wrath Set: Heart’s Twine& Sinous Chord
- Star Set: Starshard Choker & Twinkle of the Stars (Trickster’s Gift)
Shirt
- Mighty Dwarven Body Pattern
- Shirt of the Dragon Cult
Pants
- Mighty Dwarven Limb Pattern
- War-Worn Pants
Rogue Whisperknife Artifacts
Primary Artifact
- Demogorgon’s Reach
- Envenomed Storyteller’s Journal
Secondary Artifacts
Choose secondary artifacts based on the stats you are lacking.
- Mythallar Fragment
- Neverwinter’s Standard
- Jewel of the North
- Demogorgon’s Reach
Or choose 2 Storyteller’s Journals for the bonus
- Frozen Storyteller’s Journal
- Flayed Storyteller’s Journal
- Darkened Storyteller’s Journal
- Envenomed Storyteller’s Journal
Other Artifact Choices
- Lantern of Revelation
- Arcturia’s Music Box
- Trobriands Ring
- Staff of Flowers
- Halaster’s Blast Scepter
- Shard of Orcus’ Wand
Rogue Whisperknife Enchantments
When getting enchantments, always get the ones with the stats you are lacking in with your gear, boons, etc in mind.
For example, if you’ve capped Crit with your gear and boons, don’t get azure enchantments for your offense slots.
If you still need to refine your enchantments, see our Refinement Guide for tips on how to farm refinement.
Offense Enchantments
- Cobalt Enchantment
- Garnet Enchantment
- Citrine Enchantment
- Amethyst Enchantment
- Jade Enchantment
Defense Enchantments
- Garnet Enchantment
Utility Enchantments
- Garnet Enchantment
Bonus Enchantments
- Recharge Bonus
Combat Enchantments
- Poisoned Thorn
- Cursed Burn
Overload Enchantments
- Rage of Flames or Devil’s Precision
- Various Marks from Stronghold Vendor
- Corrupt Black Ice / Lethal / Piercing
- Black / Red Dragon Glyph
Armor Reinforcement Kits
- Critical Strike or Severity or Accuracy Kit
Jewelry Reinforcement Kits
- Combat Advantage Jewel
Rogue Whisperknife Consumables & Buffs
Consider getting VIP for the Power of VIP HP buff if you aren’t already. Also always stand in campfires to get the +1 ability campfire buff.
Pick one from each of the categories below depending on the stats you are lacking.
Invocation Blessing: Grace of Battle / Gift of Awareness / Righteous Boon / Gamber’s Fortune
Stronghold Food: Seared Tuna / Prime Rib / Ratatouille
Event Food: Watermelon Sorbet / Hotwings / Squash Soup / Mochi
Elixir: Wild Storm Elixir
Potion: Superior Flask of Potency +1
Reusable Item: Awakened Forger’s Box > Empowered Chain of Scales > Adorable Pocket Pet > Tymora’s Lucky Coin
Rogue Whisperknife Companions
Summoned Companion
For your summoned companion you have the choice between using Augmented companions which will make it easier to cap stats or an active combat companion which will do damage.
Augment Companion Choices
- Owlbear Cub
- Bulette Pup
- Deepcrow Hatchling
- Ioun Stones
- Quasit
Active Companion Choices
- Wayward Wizard (AoE)
- Regis (AoE)
- Succubus (AoE)
- Pseudodragon
- Honey Badger
- Tomb Spider
- Spined Devil
- Kuo-Toa
Enchantment Power
- Potency
- Acute Senses
- Potent Precision
- Precision
Companion Powers
Below is a selection of viable companion powers.
Offense Powers
- Wulfgar (Wulfgar’s Wrecking) – 4.7% Combat Advantage & Accuracy
- Drizzt (Drizzt’s Devestation) – 4.7% Critical Change & Severity
- Neverwinter Knight (Neverwinter Knight’s Discipline) – 7.5% Outgoing Damage
- Wild Hunt Rider (Wild Hunt Discipline) – 2/3/5% chance to increase damage by 10% for 5 seconds.
- Siege Master (Siege Master’s Discipline) – Combined Rating – Increases the power of your At-Will powers by 11% (Doubled on Stronghold Map)
- Black Dragon Ioun Stone (Black Dragon’s Insight) – 7.5% Critical Chance
- Staldorf (Staldorf’s Presence) – 7.5% Combat Advantage
- Razorwood (Twigblight’s Insight) – 3.8% Critical Severity & Accuracy
- Hawk (Hawk’s Insight’s) – 3.8% Critical Severity & Critical Chance
- Armored Orc Wolf (Orc Wolf’s Instincts) – 3.8% Critical Chance & Accuracy
- Batiri (Batiri’s Wisdom) – 11% Damage Versus Bosses
- Misc (The Bigger They Are) – More damage against big mobs (bosses)
- Dancing Blade (Dancing Blade’s Insight) – 3.8% Critical Severity & Combat Advantage
- Flame Sprite (Flamesprite’s Insight) – 3.8% Critical Chance & Accuracy
- Golden Cat (Golden Cat’s Insight’s) – 7,5% Combat Advantage
Defense Powers
- Phasespider (Phasespider’s Presence) – 3.8% Critical Chance & Combat Advantage
- Fire Archon (Fire Archon’s Insight) – 10% on At-Will use to increase Combat Advantage for 10 seconds
Utility Powers
- Alchemist Experimenter (Alchemist’s Discipline) – 3.8% Critical Chance & Combat Advantage
- Golden Cat (Golden Cat’s Insight) – 7.5% Combat Advantage
Companion Equipment
Double offense slotted “Of the Companion” gear
Companion Enchantment
- Companion Enhancement
Rogue Whisperknife Mounts
Bolster
When it comes to mounts, you should focus on getting them all to Mythic quality to increase Bolster.
Bolster Contribution depends on the quality of the mount, with Mythic mounts contributing 10% Bolster, this again increases the values of your Equip Power and Combat Power.
Mount Insignia Bonuses
All classes and specs should consider using Wanderer’s Fortune and or Traveler’s Treasures before you have refined all your gear and enchantments, for extra refinement every day.
Insignia bonuses are mostly down to preference. Some boost damage a bit, and some boost survivability, while others add utility.
DPS
- Artificers Persuasion
- Assassin’s Covenant
- Warlord’s Inspiration
- Calvary’s Warning
- Gladiator’s Guile
Self Healing
- Barbarian’s Revelry
- Survivor’s Blessing
- Survivor’s Gift
- Knight’s Rebuke
- Oppressor’s Reprieve
Utility
- Wanderer’s Fortune
- Traveler’s Treasures
Insignia Type
- Insignia of Aggression
- Insignia of Skill
- Insignia of Brutality or Dominance if you still need power
Mount Collars
- Sturdy Crescent Collar
- Wayfaring Barbed Collar
- Unified Crescent Collar
- Supportive Crescent Collar
Rogue Whisperknife Mount Powers
Mount Equip Power:
- Ferocious Predator (Power & Critical Severity)
- Armor Breaker (Critical Severity)
- Rapid Accuracy (Accuracy)
- Precision (Critical Strike & Severity)
- Ruthless Efficiency (Critical Strike
- Dominant Force (Power)
Mount Combat Power:
- Magnificent Inspiration
- Golden Touch (Golden Warhorse)
- Divine Intervention (Celestial Wings)
- Tunnel Vision (Several)
- Cauldron Fumes (Hag’s Hexing Cauldron)
- Giant Toad Tongue Lash (Giant Toad)
If you have any questions or suggestions about our Neverwinter Rogue Whisperknife guide, please leave a comment below!
More info about the Rogue class can be found in the Neverwinter Rogue Facebook group.
Rich
Thursday 5th of November 2020
Been playing Whisper knife and here is what I have found effective: Daily: Killing Storm, Courage Breaker Encounters: Blitz, shadow strike, Bait and Switch (groups enemies, tanks, builds action points) Feats: Gutterborn effect, last moments, rest same as above Class feature: Dagger Threat and advantageous position At will: Sly flourish and Shuriken
The above takes advantage of Combat advantage bonuses and requires less having to manage being in and out of shadows. Found it to be highly effective for a play style where one does not like to kite around a lot, have to micro manage shadows, use of bait and switch allows for high damage at range.
Armando Cefai
Thursday 2nd of July 2020
Ability score priority, NO DEXTERITY?????