Rogue Assassin Build

The Complete Rogue Assassin Build – Neverwinter Mod 18 Infernal Descent

Welcome to our Rogue Assassin DPS Guide, updated for mod 17: Undermountain / Uprising and mod 18 Infernal Descent. To learn more about the new mod, check out our mod 18 Infernal Descent guide.

For the latest Neverwinter news and events, go to the MMOCULT Neverwinter Hub.

The Rogue is a typical melee DPS class, relying mostly on stealth and cunning to attack their enemies from the shadows. They wield blades and daggers that they use to attack the mobs from the shadows. Rogues can be either Assassin or Whisperknife, both are DPS oriented. Whisperknife can be better in AoE situations but Assassin is best at single-target. Check out our Rogue Whisperknife Guide here.

The purpose of our class guides is not just to show you a build that you can copy and use on your character, but to show you a base build and teach you the mechanics and stats of the game, so you can understand and play your class to its fullest capabilities.

Try different gear, feats, and powers and learn to tailor your own build for your playstyle. See our guide to making your own build for more info.

Rogue Assassin Guide Index

Basic Rogue Assassin Info

Best Rogue Assassin Races

  1. Metallic Ancestry Dragonborn – 3% + Healing – +2 to Any two stats – 1500 Crit – 3% Increased Damage
  2. Dragonborn – 3% HP + Healing – +2 to Any two stats – 1500 Crit – 3% Increased Damage
  3. Half-Orc – 5% Crit Severity – +2 Dex and +2 Con or Str – 10% Movement Speed for 3 sec when entering combat
  4. Tiefling – 5% + Damage to targets below 50% health – +2 Cha and +2 Con or Int – 10% to reduce damage of target for 5 sec by 2.5%

Rogue Assassin Ability Score Priority

Put all your available Ability Scores into Strength and Constitution / Charisma

Rogue Assassin Stat / Rating Priority

Offensive Stats:

  1. Armor Penetration (Caps at 85K)
  2. Critical Strike (Caps at 85)
  3. Accuracy (Caps at 85)
  4. Combat Advantage (Caps at 135k)
  5. Power (No Cap)

Defensive Stats:

  1. Defense (Caps at 85K )
  2. Deflection (Caps at 85K)
  3. Critical Avoidance (Caps at 90K)
  4. Awareness (Caps at 95K )
  5. Health (No Cap)

Rogue Assassin Paragon Path & Powers

Rogue Assassin Build
Assassin is the current recommended Paragon path for Rogues.

Rogue Assassin Combat Powers

At-Will Powers:

  • Duelist’s Flurry
  • Gloaming Cut

Encounter Powers:

  • Lashing Blade
  • Deft Strike (ST) / Dazing Strike (AoE)
  • Assassinate / Blade Flurry (AoE)

Daily Powers:

  • Shocking Execution
  • Bloodbath

Class Features:

  • Sneak Attack
  • Invisible Infiltrator

Rogue Assassin Feats

  • Toxic Blades
  • Master of Shadows
  • Duelists Expertise
  • Back Alley Tactics
  • Shadow’s Flurry

Rogue Assassin Boons

You should always choose boons based on what stats you currently need. Therefore a selection of several viable boons is available to you for each tier.

At end-game, you should hit the stat caps without needing any of the boons.

Tier 1 Boons

  • Recruit’s Training – 250 Power
  • Critical Strike – 250 Crit
  • Cultist Bulwark – 1000 HP
  • Cultist Power – 1% Increased damage and damage resistance vs. Cultists.

Tier 2 Boons

  • Squire’s Training – 250 Power
  • Armor Penetration – 250 Armor Penetration
  • Demonic Bulwark – 1000 HP
  • Demonic Mastery – 1% Increased damage and damage resistance vs. demons.

Tier 3 Boons

  • Knight’s Training – 250 Power
  • Combat Advantage – 250 Combat Advantage
  • Dino Bulwark – 1000 HP
  • Simple Support – 2% Companion Influence
  • Dino Power – 1% Increased damage and damage resistance vs. dinos.

Tier 4 Boons

  • Captain’s Training – 250 Power
  • Accuracy – 250 Accuracy
  • Necrotic Bulwark – 1000 HP
  • Necrotic Mastery – 1% Increased damage and damage resistance vs. undead.

Tier 5 Boons (Choose 2)

  • Severe Criticism – 1% Crit Severity per rank
  • Call of Power – 1% Action Point gain per rank
  • Quick Turnaround – 1% Recovery Speed per rank.

Master Boons

  • Blood Lust 3/3

Guild Boons

  • Offense – Power
  • Defense – Hit Points

Rogue Assassin Weapons & Gear

If you are new to Neverwinter and need to know how to get better gear and increase your item level, check out our Gearing Up Guide.

The best way to gear up in Neverwinter is by making a lot of Astral Diamonds, check out our Astral Diamond Guide to learn all the secrets of AD farming.

Head

  • Lion Guard’s Raid Hat

Armor

  • Ebony Stained Hide

Arms

  • Vivified Primal Raid Amibari

Feet

  • Rusted Iron Leggings
  • Infernal Forged Gaiters

Weapons

  • Lionheart Set (Best in Slot)
  • Alabaster / Burnished Set

Main Hand Modification:

  • Enhanced Duelist’s Flurry

Offhand Modifications:

  • Critical Severity

Rings

  • Striking Ring of the Master

Neck & Waist

  • Orcus Set (Demogorgon’s Girdle of Might, Baphomet’s Infernal Talisman)
  • Mad Mage Set

Shirt

  • Ebony Stained Shirt

Pants

  • Pants of the Sentinel

Rogue Assassin Artifacts

Primary Artifact

  • Staff of Flowers
  • Decanter of Atropal Essence

Secondary Artifacts

Choose secondary artifacts based on the stats you are lacking.

  • Arcturia’s Music Box
  • Trobriands Ring
  • Staff of Flowers
  • Halaster’s Blast Scepter
  • Shard of Orcus’ Wand

Rogue Assassin Enchantments

When getting enchantments, always get the ones with the stats you are lacking in with your gear, boons, etc in mind. For example, if you’ve capped Crit with your gear and boons, don’t get azure enchantments for your offense slots. If you still need to refine your enchantments, see our Refinement Guide for tips on how to farm refinement.

Offense Enchantments

One Tenebrous Enchantment – Radiant Enchantments

Defense Enchantments

Radiant Enchantment

Utility Enchantments

  • Tactical Enchantment
  • Dark Enchantment
  • Fey’s Blessing / Dragon’s Hoard / Quartermaster’s Enchantment

Armor Enchantments

Barkshield Enchantment

Weapon Enchantments

Vorpal Enchantment

Overload Enchantments

  • Various Marks from Stronghold Vendor
  • Corrupt Black Ice / Lethal / Piercing
  • Black / Red Dragon Glyph

Armor Reinforcement Kits

Power Kit

Jewelry Reinforcement Kits

Combat Advantage Jewel

Rogue Assassin Consumables & Buffs

Consider getting VIP for the Power of VIP HP buff if you aren’t already. Also always stand in campfires to get the +1 ability campfire buff.

Get one from each of the rows below:

  • Empowered Chain of Scales (Best in Slot) > Adorable Pocket Pet > Tymora’s Lucky Coin
  • Wild Storm Elixir > Elixir of Fate
  • Squash Soup > Watermelon Sorbet

Rogue Assassin Companions

Summoned Companion

Bulette Pup

Enchantment Power

Potent Precision

Companion Powers

Below is a selection of viable companion powers.

Offense Powers

  • Tamed Velociraptor – 2000 Power per party member using it.
  • Staldorf – 8000 Combat advantage
  • Deepcrow Hatchling – 8000 Power
  • Batiri – 4% Damage against bosses

Defense Powers

  • Minstrel – 4000 Power and 2000 Awareness
  • Broom – 4% Critical Severity
  • Splinters – 4% Critical Severity and 2000 Critical Avoidance
  • Green Slime – 8000 Defense
  • Phase Spider – 2000 Critical strike and 4000 combat advantage

Utility Powers

  • Alpha Compy – 5% Power
  • Owlbear Cub – 10% chance to hit for 50% of you Power

Companion Equipment

Double offense slotted “Of the Companion” gear

Companion Runestones

Empowered Runestone

Rogue Assassin Mounts

When choosing a Legendary Mount for the Mount Powers, look for a mount that has both a useful equip and combat power. The best choice for a first legendary mount as a Rogue Assassin is a Swarm

What other mounts you use is not that important. What is important is to get the right insignia bonuses, and many different mounts can offer the various bonuses. To find out what mount has the bonus you want, check out our Insignia Bonus Guide.

All classes and specs should consider using Wanderer’s Fortune before you have refined all your gear and enchantments, for extra refinement every day.

Mount Insignia Bonuses

  • Assassin’s Covenant
  • Cavalry’s Warning
  • Artificer’s Persuasion
  • Gladiator’s Guile
  • Survivor’s Gift

Insignia Type

Brutality / Dominance for Power, or alternatively any other with stats you need. You can also use Insignia’s to get your defensive stats to cap for survivability.

Rogue Assassin Mount Powers

Mount Equip Power:

5000 or 10000 Power

Mount Combat Power:

Bat Swarm (Swarm) (Best in Slot) > Tenser’s Transformation

If you have any questions or suggestions about our Neverwinter Rogue Assassin guide, please leave a comment below! More info about the Rogue class can be found at The Neverwinter Reddit. More builds and further info can also be found at MMOMinds.

For the latest Neverwinter news, go to the MMOCULT Neverwinter Hub.

4 Comments
  • Josh
    reply
    June 26, 2019

    No reason for protectors camaraderie bonus. Augment comps dont attack.

  • Keith Rupe
    reply
    July 14, 2019

    Is there a rotation?

  • Melissa Quail
    reply
    September 27, 2019

    Is there anything at all that could make my movement faster? Or is there something I should look for that is slowing me down somehow

  • Andrew Lackner
    reply
    September 29, 2019

    rogues are slower by nature, i use deft strike to mone around the battlefield injunction with rolls, goo as it gets without sacrificing power or melee damage on boots (or whatever piece) for movement speed,

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