Welcome to our Wizard Thaumaturge Guide, updated for mod 16: Undermountain and Level 80. In this guide, we will give you tips and info on how to play the Wizard class.
The Wizard is a ranged DPS class with capable of doing single target and AoE damage. Currently, the Thaumaturge is the best paragon path in terms of pure DPS-
The purpose of our class guides is not just to show you a build that you can copy and use on your character, but to show you a base build and teach you the mechanics and stats of the game, so you can understand and play your class to its fullest capabilities. Try different gear, feats, and powers and learn to tailor your own build for your playstyle. See our guide to making your own build for more info
Wizard Thaumaturge Guide Index
Basic Wizard Thaumaturge Info
Best Wizard Thaumaturge Races
- Metallic Ancestry Dragonborn – 3% + Healing – +2 to Any two stats – 1500 Crit – 3% Increased Damage
- Dragonborn – 3% HP + Healing – +2 to Any two stats – 1500 Crit – 3% Increased Damage
- Tiefling – 5% + Damage to targets below 50% health – +2 Cha and +2 Con or Int – 10% to reduce damage of target for 5 sec by 2.5%
- Sun Elf – 2% Action Point Gain – +2 Int and Dex or Cha – 10% Control Resistance
Wizard Thaumaturge Ability Score Priority
Put all your available Ability Scores into Intelligence and Dexterity.
Wizard Thaumaturge Stat / Rating Priority
Armor Penetration (Caps at 68k) > Critical Strike (Caps at 68k) > Accuracy (Caps at 68k) Combat Advantage (Caps at 118k) > Power (No Cap)
Defense (Caps at 68k) > Deflection (Caps at 68k) > Critical Avoidance (Caps at 73k) > Awareness (Caps at 78k) > HP (No Cap)
Wizard Thaumaturge Paragon Path Feats & Powers
Wizard Thaumaturge Combat Powers
At-Will Powers: Chilling Cloud – Ray of Frost
Encounter Powers: Repel (ST) / Fireball (AoE) – Conduit of Ice – Icy Terrain
Daily Powers: Oppressive Force – Ice Knife
Class Features: Critical Conflagration – Swath of Destruction
Wizard Thaumaturge Feats
- Relative Haste
- Glowing Flames
- Shatter Strike
- Critical Burn
- Directed Flames
Wizard Thaumaturge Boons
You should always choose boons based on what stats you currently need. Therefore a selection of several viable boons is available to you for each tier.
Tier 1 Boons
- Recruit’s Training – 250 Power
- Critical Strike – 250 Crit
- Cultist Bulwark – 1000 HP
Tier 2 Boons
- Squire’s Training – 250 Power
- Armor Penetration – 250 Armor Penetration
- Demonic Bulwark – 1000 HP
- Demonic Mastery – 1% Increased damage and damage resistance vs. demons.
Tier 3 Boons
- Knight’s Training – 250 Power
- Combat Advantage – 250 Combat Advantage
- Dino Bulwark – 1000 HP
Tier 4 Boons
- Captain’s Training – 250 Power
- Accuracy – 250 Accuracy
- Necrotic Bulwark – 1000 HP
- Necrotic Mastery – 1% Increased damage and damage resistance vs. undead.
Tier 5 Boons (Choose 2)
- Focused Precision – 1% Crit Severity per rank
- Call of Power – 1% Action Point gain per rank
- Quick Turnaround – 1% Recovery Speed per rank.
- Blood Lust 3/3
- Offense – Power
- Defense – Hit Points
Wizard Thaumatruge Weapons & Gear
If you are new to Neverwinter and need to know how to get better gear and increase your item level, check out our Gearing Up Guide.
The best way to gear up in Neverwinter is by making a lot of Astral Diamonds, check out our Astral Diamond Guide to learn all the secrets of AD farming.
Broken Cap of the Omnipotent (Best in Slot)
Robes of the Last Profit (Best in Slot)
Terrored Grips (Best in Slot)
Root Stompers – Hard Rock Kickers
Burnished Set (Best in Slot) > Alabaster Set
Main Hand Modification:
Ebonized Rings (Best in Slot) – Silver-Gilt Rings
Neck & Waist
Orcus Set (Demogorgon’s Girdle of Might, Baphomet’s Infernal Talisman)
Ebony Stained Shirt (Best in Slot)
Ebony Stained Pants (Best in Slot)
Wizard Thaumaturge Artifacts
Wyvern-Venom Coated Knives (Best in Slot)
Choose secondary artifacts based on the stats you are lacking.
Wizard Thaumaturge Enchantments
When getting enchantments, always get the ones with the stats you are lacking in with your gear, boons, etc in mind. For example, if you’ve capped Crit with your gear and boons, don’t get azure enchantments for your offense slots. If you still need to refine your enchantments, see our Refinement Guide for tips on how to farm refinement.
Radiant Enchantment – Draconic Enchantment – Brutal Enchantment – Black Ice Enchantment – Cruel Enchantment – Viscious Enchantment – Savage Enchantment
Various Marks from Stronghold Vendor > Corrupt Black Ice / Lethal / Piercing > Black / Red Dragon Glyph
Armor Reinforcement Kits
Accuracy Kit – Armor Penetration Kit – Critical Strike Kit – Power Kit
Jewelry Reinforcement Kits
Combat Advantage Jewel
Wizard Thaumaturge Consumables & Buffs
Consider to get VIP for the Power of VIP HP buff if you aren’t already. Also always stand in campfires to get the +1 ability campfire buff.
Get one from each of the rows below:
- Empowered Chain of Scales (Best in Slot) > Adorable Pocket Pet > Tymora’s Lucky Coin
- Wild Storm Elixir > Elixir of Fate
- Squash Soup > Watermelot Sorbet
Wizard Thaumaturge Companions
Deepcrow Hatchling or Bulette Pup
You will want to maximise your Bolster by having more of the same type of companion as your summoned companion, up to 15% Bolster.
There is a lot of viable Companion powers to choose from. Generally choose powers for the stats you are neeeding. This section will be updated further.
Gear from Undermountain
Bold / Fierce / Heroic of the Companion
of Adorable Licks / Bites
Empowered – Recondite
Wizard Thaumaturge Mounts
When choosing a Legendary Mount for the Mount Powers, look for a mount that has both a useful equip and combat power. The best choices for a first legendary mount as a Wizard Thaumaturge is a Swarm or a Tenser’s Floating Disk.
What other mounts you use is not that important. What is important is to get the right insignia bonuses, and many different mounts can offer the various bonuses. To find out what mount has the bonus you want, check out our Insignia Bonus Guide.
All classes and specs should consider using Wanderer’s Fortune before you have refined all your gear and enchantments, for extra refinement every day.
Wizard Thaumaturge Mount Insignia Bonuses
Assassin’s Covenant –Barbarian’s Revelry – Artificer’s Persuasion – Gladiator’s Guile – Cavalry’s Warning
Aggression – Brutality – Mastery – Dominance – Skill
Wizard Thaumaturge Mount Powers
Mount Equip Power:
2000 or 4000 Power
Mount Combat Power:
Bat Swarm (Swarm) (Best in Slot) > Tenser’s Transformation
If you have any questions or suggestions about our Neverwinter Wizard Thaumaturge guide, please leave a comment below! More info about the Wizard class can be found at The Neverwinter Reddit. More builds and further info can also be found at MMOMinds.