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The Complete Paladin Justicar Solo DPS Build – Neverwinter Mod 22 Dragonbone Vale

Welcome to our Paladin Justicar Solo DPS Guide, updated for Mod 22: Dragonbone Vale.

For the latest Neverwinter news, go to the MMORPG.GG Neverwinter Hub.

Since the Paladin class only has a healing and a tanking paragon path, it can be a good idea to have a loadout for soloing, which is why we have made a solo build for the Paladin as well as the Oathkeeper Healing Build and the Justicar Tanking Build.

The purpose of our class guides is not just to show you a build that you can copy and use on your character, but to show you a base build and teach you the mechanics and stats of the game, so you can understand and play your class to its fullest capabilities.

Try different gear, feats, and powers, and learn to tailor your own build for your playstyle. See our guide to making your own build for more info.

  1. Basic Paladin Solo Info
    1. Best Paladin Races
    2. Ability Score Priority
    3. Stat / Rating Priority
  2. Paragon Path Feats, Powers & Rotation
    1. Combat Powers
    2. Feats
    3. Rotation
  3. Boons
  4. Weapons & Gear
  5. Artifacts
  6. Enchantments
  7. Consumables & Buffs
  8. Companions
  9. Mounts

Basic Paladin Solo Info

Below is all the basic information for the Paladin, from race choices to stats.

Other Paladin Builds

Best Paladin Races

What race you play doesn’t play a huge role, but will give you a small boost. Generally, I would advise you to play a race that you enjoy.

Neverwinter Race
  1. Metallic Ancestry Dragonborn Recieve 5% more healing – +2 to Any two Ability Score – 3% Critical Strike – 3% Power
  2. Dragonborn Recieve 5% more healing – +2 to Any Ability Score – 3% Critical Strike – 3% Power
  3. Human1% Bonus to all stats – +3 To any Ability Score
  4. Tiefling5% + Damage to targets below 50% health – +2 Cha and +2 Con or Int – 10% to reduce damage of target for 5 sec by 2.5%
  5. Gith5% Combat Advantage – +2 Dex and +2 Str or Int – 5% Stamina Regen
  6. Half-Orc5% Crit Severity – +2 Dex and +2 Con or Str – 10% Movement Speed for 3 sec when entering combat

Paladin Solo Ability Score Priority

Put all your available Ability Scores into Intelligence and Charisma.

Paladin Stat / Rating Priority

The Combat Rework introduced major changes to how stats and item level work, for more info see the official post.

Your cap for each stat is based on your item level. To cap a stat, the numbers of the stat need to be equal to or higher than your item level.

If your stat number is higher than your item level, you are wasting stats and should try to allocate stats differently.

For every 1000 points, a stat is lower than your item level you lose 1% in that stat.

You won’t be able to cap all stats, but capping your power is quite easy.

Offensive Stats

  1. Power (90%)
  2. Critical Strike (90%)
  3. Critical Severity (90%)
  4. Combat Advantage (90%)
  5. Accuracy (90%)

Defensive Stats

  1. Defense (90%)
  2. Deflection (90%)
  3. Critical Avoidance (90%)
  4. Awareness (90%)
  5. Health (90%)

Paladin Solo Paragon Path Feats, Powers & Rotation

paladin solo build
For this Solo / DPS build we are going with the Justicar Paragon Path

Paladin Solo Combat Powers

At-Will Powers:

  • Radiant Strike
  • Shielding Strike

Encounter Powers:

  • Burning Light
  • Smite
  • Relentless Avenger

Daily Powers:

  • Divine Judgement
  • Radiant Charge

Class Features:

  • Composure
  • Blessed Wanderer

Paladin Solo Feats

  • Sacred Shield
  • Burning Vengeance
  • Divine Pursuit
  • Shield of the Gods
  • Unyielding Champion

Paladin Solo Boons

You should always choose boons based on what stats you currently need. Therefore a selection of several viable boons is available to you for each tier.

Tier 1 Boons

  • Recruit’s Training – 0.2% Power Per Rank
  • Critical Strike – 0.2% Critical Strike Per Rank
  • Critical Avoidance – 0.2% Critical Avoidance Per Rank
  • Cultist Bulwark – 0.2% HP Per Rank
  • Cultist Power – 1% Increased damage and damage resistance vs. Cultists.

Tier 2 Boons

  • Squire’s Training – 0.2% Power Per Rank
  • Armor Penetration – 0.2% Critical Severity Per Rank
  • Defense – 0.2% Defense Per Rank
  • Demonic Bulwark – 0.2% HP Per Rank
  • Demonic Mastery – 1% Increased damage and damage resistance vs. demons.

Tier 3 Boons

  • Knight’s Training – 0.2% Power Per Rank
  • Combat Advantage – 0.2% Combat Advantage Per Rank
  • Awareness – 0.2% Awareness Per Rank
  • Dino Bulwark – 0.2 HP Per Rank
  • Dino Power – 1% Increased damage and damage resistance vs. dinos.

Tier 4 Boons

  • Captain’s Training – 0.2% Power Per Rank
  • Accuracy – 0.2% Accuracy Per Rank
  • Deflect – 0.2% Deflect Per Rank
  • Necrotic Bulwark – 0.2% HP Per Rank
  • Necrotic Mastery – 1% Increased damage and damage resistance vs. undead.

Tier 5 Boons (Choose 2)

  • Masterclass – 1% Forte per rank
  • Quick Turnaround – 1% Recharge Speed

Master Boons

  • Blood Lust 3/3 or Enhanced Application 3/3

Guild Boons

  • Offense – Power or Critical Strike Bonus
  • Defense – Defence or Hit Point Bonus

Paladin Solo Weapons & Gear

If you are new to Neverwinter and need to know how to get better gear and increase your item level, check out our Gearing Up Guide.

Note that the best in slot for your build might vary depending on what stats you have.

The best way to gear up in Neverwinter is by making a lot of Astral Diamonds, check out our Astral Diamond Guide to learn all the secrets of AD farming.

  • Goristro’s Horns (Avernus Hunts)
  • Order Mercenary’s Armet / Alliance Soldier’s Helmet (Seals Store)
  • Blessed Whisper’s Hood of Quiet (Avernus Hunts)

Armor

  • Blessed Bone Devil’s Ribcage (Avernus Hunts)
  • Order Mercenary’s Breastplace/Alliance Soldier’s Cuirass (Seals Store)
  • Forest Guardian’s Ward/Raid Scalemail (Vault of Stars)
  • Lion Guard’s Ward/Raid Scalemail

Arms

  • Wristguards of Precipitation
  • Spiked Defenders Vambrace
  • Forest Guardian’s Ward/Raid Vambraces (Vault of Stars)
  • Lion Guard’s Ward/Raid Vambraces
  • Weathered Wood Vambraces / Gauntlets (Seals Store)

Feet

  • Wasteland Wanderers
  • Rusted Iron Leggings (Avernus Rare Monsters)
  • Forest Guardian’s Ward/Raid Greaves (Vault of Stars)
  • Weathered Wood Sabatons/Graves (Seals Store)

Weapons

  • Masterwork Set
  • Scalebreaker’s Wrath
  • Mirage Set
  • Celestial Set
  • Lionheart Set
  • Grand Alliance Set

Main Hand Modification:

  • Radiant Strike

Offhand Modifications:

  • Forte
  • AP Gain

Rings

  • The Red Eye’s Glare
  • The Fallen Lord’s Authority
  • Band of Air
  • Diamond Ring of Spite +3
  • Ring of Fallen Power +5
  • Bypass Gold Ring
  • Striking Ring of the Veteran / Master

Neck & Waist

  • Demogorgon’s Wrath Set: Heart’s Twine& Sinous Chord
  • Reflective Armaments (Reflective Collar, Mirror-Plated Belt, Erratic Drift Globe)

Shirt

  • Shirt of the Dragon Cult
  • Vale Tunic
  • Upper Pact Brands (Avernus Hunts)

Pants

  • War-Worn Pants
  • Lower Pact Brands (Avernus Hunts)

Paladin Solo Artifacts

Primary Artifact

  • Demogorgon’s Reach
  • Envenomed Storyteller’s Journal
  • Wyvern-Venom Coated Knives

Secondary Artifacts

Choose secondary artifacts based on the stats you are lacking.

  • Mythallar Fragment
  • Neverwinter’s Standard
  • Jewel of the North
  • Demogorgon’s Reach

Or choose 3 Storyteller’s Journals for the bonus

  • Frozen Storyteller’s Journal
  • Flayed Storyteller’s Journal
  • Darkened Storyteller’s Journal
  • Envenomed Storyteller’s Journal

Other Artifact Choices

  • Lantern of Revelation
  • Arcturia’s Music Box
  • Trobriands Ring
  • Staff of Flowers
  • Halaster’s Blast Scepter
  • Shard of Orcus’ Wand

Paladin Solo Enchantments

When getting enchantments, always get the ones with the stats you are lacking in with your gear, boons, etc in mind.

If you still need to refine your enchantments, see our Refinement Guide for tips on how to farm refinement.

Offense Enchantments

  • Cobalt Enchantment
  • Garnet Enchantment
  • Citrine Enchantment
  • Amethyst Enchantment
  • Jade Enchantment

Defense Enchantments

  • Garnet Enchantment

Utility Enchantments

  • Garnet Enchantment

Bonus Enchantments

  • Stamina Bonus

Combat Enchantments

  • Poisoned Thorn
  • Cursed Burn

Overload Enchantments

  • Rage of Flames or Devil’s Precision
  • Various Marks from Stronghold Vendor
  • Corrupt Black Ice / Lethal / Piercing
  • Black / Red Dragon Glyph

Armor Reinforcement Kits

  • Critical Strike or Severity or Accuracy Kit

Jewelry Reinforcement Kits

  • Combat Advantage Jewel

Paladin Solo Consumables & Buffs

Consider getting VIP for the Power of VIP HP buff if you aren’t already. Also always stand in campfires to get the +1 ability campfire buff.

Pick one from each of the categories below depending on the stats you are lacking.

Invocation Blessing: Grace of Battle / Gift of Awareness / Righteous Boon / Gamber’s Fortune

Stronghold Food: Seared Tuna / Prime Rib / Ratatouille

Event Food: Watermelon Sorbet / Hotwings / Squash Soup / Mochi

Elixir: Wild Storm Elixir

Potion: Superior Flask of Potency +1

Reusable Item: Awakened Forger’s Box > Empowered Chain of Scales > Adorable Pocket Pet > Tymora’s Lucky Coin

Paladin Solo Companions

Summoned Companion

For your summoned companion you have the choice between using Augmented companions which will make it easier to cap stats or an active combat companion which will do damage.

Augment Companion Choices

This is just a selection of augment companions. Use one that has the stats you need.

  • Bulette Pup
  • Deepcrow Hatchling
  • Owlbear Cub
  • Ioun Stones
  • Quasit

Active Companion Choices

  • Pseudodragon
  • Honey Badger
  • Tomb Spider
  • Spined Devil
  • Kuo-Toa
  • Wayward Wizard (AoE)
  • Regis (AoE)

Enchantment Power

  • Potency
  • Acute Senses
  • Potent Precision
  • Precision

Companion Powers

Below is a selection of viable companion powers.

Offense Powers

  • Wulfgar (Wulfgar’s Wrecking) – 4.7% Combat Advantage & Accuracy
  • Drizzt (Drizzt’s Devestation) – 4.7% Critical Change & Severity
  • Neverwinter Knight (Neverwinter Knight’s Discipline) – 7.5% Outgoing Damage
  • Wild Hunt Rider (Wild Hunt Discipline) – 2/3/5% chance to increase damage by 10% for 5 seconds.
  • Siege Master (Siege Master’s Discipline) – Combined Rating – Increases the power of your At-Will powers by 11% (Doubled on Stronghold Map)
  • Black Dragon Ioun Stone (Black Dragon’s Insight) – 7.5% Critical Chance
  • Staldorf (Staldorf’s Presence) – 7.5% Combat Advantage
  • Razorwood (Twigblight’s Insight) – 3.8% Critical Severity & Accuracy
  • Hawk (Hawk’s Insight’s) – 3.8% Critical Severity & Critical Chance
  • Armored Orc Wolf (Orc Wolf’s Instincts) – 3.8% Critical Chance & Accuracy
  • Batiri (Batiri’s Wisdom) – 11% Damage Versus Bosses
  • Misc (The Bigger They Are) – More damage against big mobs (bosses)
  • Dancing Blade (Dancing Blade’s Insight) – 3.8% Critical Severity & Combat Advantage
  • Flame Sprite (Flamesprite’s Insight) – 3.8% Critical Chance & Accuracy
  • Golden Cat (Golden Cat’s Insight’s) – 7,5% Combat Advantage

Defense Powers

  • Phasespider (Phasespider’s Presence) – 3.8% Critical Chance & Combat Advantage
  • Fire Archon (Fire Archon’s Insight) – 10% on At-Will use to increase Combat Advantage for 10 seconds

Utility Powers

  • Alchemist Experimenter (Alchemist’s Discipline) – 3.8% Critical Chance & Combat Advantage
  • Golden Cat (Golden Cat’s Insight) – 7.5% Combat Advantage

Companion Equipment

Double offense slotted “Of the Companion” gear

Companion Enchantment

  • Companion Enchancement

Paladin Solo Mounts

Bolster

When it comes to mounts, you should focus on getting them all to Mythic quality to increase Bolster.

Bolster Contribution depends on the quality of the mount, with Mythic mounts contributing 10% Bolster, this again increases the values of your Equip Power and Combat Power.

Mount Insignia Bonuses

All classes and specs should consider using Wanderer’s Fortune and or Traveler’s Treasures before you have refined all your gear and enchantments, for extra refinement every day.

Insignia bonuses are mostly down to preference. Some boost damage a bit, and some boost survivability, while others add utility.

DPS

  • Warlord’s Inspiration
  • Artificers Persuasion
  • Assassin’s Covenant
  • Calvary’s Warning
  • Gladiator’s Guile

Self Healing

  • Barbarian’s Revelry
  • Survivor’s Blessing
  • Survivor’s Gift
  • Knight’s Rebuke
  • Oppressor’s Reprieve

Utility

  • Wanderer’s Fortune
  • Traveler’s Treasures

Insignia Type

  • Insignia of Dominance
  • Insignia of Brutality
  • Insignia of Aggression
  • Insignia of Skill

Mount Collars

  • Sturdy Barbed Collar
  • Wayfaring Barbed Collar
  • Unified Regal Collar

Paladin Solo Mount Powers

Mount Equip Power:

  • Ferocious Predator (Power & Critical Severity)
  • Armor Breaker (Critical Severity)
  • Rapid Accuracy (Accuracy)
  • Precision (Critical Strike & Severity)
  • Ruthless Efficiency (Critical Strike
  • Dominant Force (Power)

Mount Combat Power:

  • Aureal Armament (Swift Golden Lion)
  • Warpainted Tyrannosaurus Rex’em (Warpainted Tyrannosaur)
  • Bat Swarm (Swarm)
  • Golden Touch (Golden Warhorse)
  • Divine Intervention (Celestial Wings)
  • Tunnel Vision (Several)
  • Cauldron Fumes (Hag’s Hexing Cauldron)
  • Giant Toad Tongue Lash (Giant Toad)

If you have any questions or suggestions about our Neverwinter Paladin Solo / DPS guide, please leave a comment below!

Contractions of Fate

Saturday 19th of October 2019

Scott,

Where have your guild mates posted their builds?

Scott

Sunday 22nd of September 2019

I can't count on mmorpgtips anymore. All my guild mates tell me that these builds are complete trash.

Rich

Saturday 4th of December 2021

I am thinking same thing. Radiant damage is not magical damage and is physical damage which is strength based not intelligence based. Intelligence does nothing for paladins.

James Kelly

Saturday 17th of August 2019

I get it that Paladin equipment is much like Barbarian, but not Great Sword and Sword Knot.

Scott

Wednesday 24th of July 2019

Please update this page so it doesn't list barbarian gear!!!