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The Complete Paladin Oathkeeper Healing Build – Neverwinter Mod 19 Avernus

All builds will be updated for Mod 20 Sharandar and the Combat Rework as soon as we have done enough testing.

Welcome to our Paladin Oathkeeper Healing Guide, updated for Mod 18: Infernal Descent and Mod 19 Avernus.

To learn more about the new mod, check out our mod 19 Avernus guide.

The Paladin is one of the most popular of classic D&D classes, in addition to being a holy warrior, they’re also protectors and healers, capable of healing and shielding their allies from harm.

It is recommended that you also use one loadout for a Justicar Tanking build so that you can fill both roles. You can also check out our Paladin solo build here.

The purpose of our class guides is not just to show you a build that you can copy and use on your character, but to show you a base build and teach you the mechanics and stats of the game, so you can understand and play your class to its fullest capabilities.

Try different gear, feats, and powers and learn to tailor your own build for your playstyle. See our guide to making your own build for more info.

Basic Paladin Oathkeeper Info

Other Paladin Builds

Best Paladin Oathkeeper Races

  1. Metallic Ancestry Dragonborn – 3% + Healing – +2 to Any two stats – 1500 Crit – 3% Increased Damage
  2. Dragonborn – 3% HP + Healing – +2 to Any two stats – 1500 Crit – 3% Increased Damage
  3. Tiefling – 5% + Damage to targets below 50% health – +2 Cha and +2 Con or Int – 10% to reduce damage of target for 5 sec by 2.5%
  4. Human – 250 to all ratings (offensive & defensive) – +3 to any stat.
  5. Dwarf – 20% Resistance to Knock and Push – +2 Con and +2 Str or Wis – 2000 Defense bonus.

Paladin Oathkeeper Ability Score Priority

Put all your available Ability Scores into Wisdom and Dexterity

Paladin Oathkeeper Stat / Rating Priority

Offensive Stats:

  • Armor Penetration (Caps at 90K)
  • Critical Strike (Caps at 90k)
  • Accuracy (Caps at 90k)
  • Combat Advantage (Caps at 140k)
  • Power (No Cap)

Defensive Stats:

  • Defense (Caps at 90K)
  • Deflection (Caps at 90K)
  • Critical Avoidance (Caps at 95K)
  • Awareness (Caps at 100K)
  • Health (No Cap)

Paladin Oathkeeper Paragon Path, Powers & Rotation

Paladin Oathkeeper build

Paladin Oathkeeper Combat Powers

At-Will Powers:

  • Cure Wounds
  • Valorous Strike

Encounter Powers:

  • Divine Shelter or Divine Touch
  • Sacred Weapon or Cleansing Touch
  • Circle of Divinity or Bond of Virtue

Daily Powers:

  • Shield fo Faith
  • Lay on Hands

Class Features:

  • Composure
  • Aura of Restoration or Aura of Life

Paladin Oathkeeper Feats

  • Critical Touch
  • Prayer of Opportunity
  • Enduring Spirit
  • Divine Intervention
  • Emissary of Warding

Paladin Oathkeeper Boons

You should always choose boons based on what stats you currently need. Therefore a selection of several viable boons is available to you for each tier.

Tier 1 Boons

  • Recruit’s Training – 250 Power
  • Critical Strike – 250 Crit
  • Cultist Bulwark – 1000 HP

Tier 2 Boons

  • Squire’s Training – 250 Power
  • Armor Penetration – 250 Armor Penetration
  • Demonic Bulwark – 1000 HP

Tier 3 Boons

  • Knight’s Training – 250 Power
  • Dino Bulwark – 1000 HP
  • Simple Support – 2% Companion Influence

Tier 4 Boons

  • Captain’s Training – 250 Power
  • Accuracy – 250 Accuracy
  • Necrotic Bulwark – 1000 HP

Tier 5 Boons (Choose 2)

  • Blessed Touch – 1% Outgoing Healing Per Rank
  • Severe Criticism – 1% Crit Per Rank

Master Boons

  • Blessed Advantage 3/3 or Blessed Resilience 3/3

Guild Boons

  • Offense – Power
  • Defense – Hit Points

Paladin Oathkeeper Weapons & Gear

If you are new to Neverwinter and need to know how to get better gear and increase your item level, check out our Gearing Up Guide.

The best way to gear up in Neverwinter is by making a lot of Astral Diamonds, check out our Astral Diamond Guide to learn all the secrets of AD farming.

Head

  • Lion Guard’s Barbute
  • Fancy Duelist Mast of Cormyr
  • Infernal Forged Coif

Armor

  • Infernal Forged Breastplate
  • Sentinel of the Star’s Breastplace
  • Ebonized Scalemail

Arms

  • Lion Guard’s Restoration Couters
  • Spiked Defender Vambrace

Feet

  • Mighty Storm Slippers
  • Lion Guard’s Restoration Cuisses
  • Infernal Forged Cuisses

Weapons

  • Celestial Set (Best in Slot)
  • Lionheart Set
  • Legion Guard Set
  • Alabaster / Burnished Set

Main Hand Modification:

  • Cure Wounds

Offhand Modifications:

  • Power
  • Critical Severity

Rings

  • Dragon Turtle Scale Ring
  • Hydra Scale Ring
  • Ebonized Rings
  • Striking Ring of the Veteran

Neck & Waist

  • Enchanted Thumb (Woven Vine, Blooming Cord, Staff of Flowers) or Tiamat Set (Amulet of Tiamat’s Demise, Tiamat Sash, Tiamat’s Orb of Majesty)

Shirt

  • Infernal Forged Restoration Shirt
  • Shirt of the Champion

Pants

  • Pants of the Sentinel
  • Infernal Forged Trousers
  • Velvet Trousers +1

Paladin Oathkeeper Artifacts

Primary Artifact

  • Charm of the Serpent
  • Wyvern-Venom Coated Knives
  • Staff of Flowers
  • Sigil of the Paladin

Secondary Artifacts

Choose secondary artifacts based on the stats you are lacking.

  • Frozen Storyteller’s Journal
  • Flayed Storyteller’s Journal
  • Darkened Storyteller’s Journal
  • Arcturia’s Music Box
  • Trobriands Ring
  • Staff of Flowers
  • Halaster’s Blast Scepter

Paladin Oathkeeper Enchantments

When getting enchantments, always get the ones with the stats you are lacking in with your gear, boons, etc in mind. For example, if you’ve capped Crit with your gear and boons, don’t get azure enchantments for your offense slots. If you still need to refine your enchantments, see our Refinement Guide for tips on how to farm refinement.

Offense Enchantments

  • Radiant Enchantments

Defense Enchantments

  • Radiant Enchantments
  • Azure or Brutal Enchantments

Utility Enchantments

  • Dark Enchantment
  • Fey’s Blessing / Dragon’s Hoard / Quartermaster’s Enchantment

Armor Enchantments

  • Barkshield Enchantment
  • Soulforged Enchantment
  • Elven Battle Enchantment

Weapon Enchantments

  • Vorpal Enchantment

Overload Enchantments

  • White Dragon Glyph
  • Various Marks from Stronghold Vendor
  • Corrupt Black Ice / Lethal / Piercing

Armor Reinforcement Kits

  • Power Kit

Jewelry Reinforcement Kits

  • Stamina Regeneration Jewel

Paladin Oathkeeper Consumables & Buffs

Consider getting VIP for the Power of VIP HP buff if you aren’t already. Also always stand in campfires to get the +1 ability campfire buff.

Get one from each of the rows below:

  • Empowered Chain of Scales (Best in Slot) > Adorable Pocket Pet > Tymora’s Lucky Coin
  • Wild Storm Elixir > Elixir of Fate
  • Watermelon Sorbet

Paladin Oathkeeper Companions

Summoned Companion

The most important thing to consider for a summoned companion is to get an Augment Companion. There are a bunch to choose from, some have more useful powers than others.

  • Bulette Pup
  • Deepcrow Hatchling
  • Owlbear Cub
  • Ioun Stones
  • Quasit

Enchantment Power

Potent Precision

Companion Powers

Below is a selection of viable companion powers.

Offense Powers

  • Quickling – 10% Outgoing Healing and 2000 Critical Strike
  • Neverember Guard – 10% Outgoing Healing and 2000 Awareness
  • Tamed Velociraptor – 2000 Power per party member using it.
  • Deepcrow Hatchling – 8000 Power

Defense Powers

  • Polar Bear Cub – 10% Outgoing Healing and 2000 Defense
  • Rebel Mercenary – 10% Outgoing Healing and 2000 Accuracy
  • Ioun Stone of Radiance – 10% Outgoing Healing and 2000 Deflection
  • Minstrel – 4000 Power and 2000 Awereness
  • Broom – 4% Critical Severity
  • Splinters – 4% Critical Severity and 2000 Critical Avoidance

Utility Powers

  • Alpha Compy – 5% Power
  • Owlbear Cub – 10% chance to hit for 50% of you Power

Runestones

  • Bonding Runestones

Companion Equipment

Double offense slotted “Of the Companion” gear

Companion Runestones

  • Empowered Runestone

Paladin Oathkeeper Mounts

When choosing a Legendary Mount for the Mount Powers, look for a mount that has both a useful equip and combat power.

What other mounts you use is not that important. What is important is to get the right insignia bonuses, and many different mounts can offer the various bonuses. To find out what mount has the bonus you want, check out our Insignia Bonus Guide.

Mount Insignia Bonuses

All classes and specs should consider using Wanderer’s Fortune before you have refined all your gear and enchantments, for extra refinement every day.

  • Gladiator’s Guile
  • Assassin’s Covenant
  • Artificer’s Persuasion
  • Barbarian’s Revelry
  • Shepherd’s Devotion
  • Berserker’s Rage

Insignia Type

Brutality / Dominance for Power, or alternatively any other with stats you need. You can also use Insignia’s to get your defensive stats to cap for survivability.

Paladin Oathkeeper Mount Powers

Mount Equip Power:

  • 5000 or 10000 Power

Mount Combat Power:

  • Warpainted/Commander Tyrannosaur
  • Bat Swarm
  • Swift Golden Lion

If you have any questions or suggestions about our Neverwinter Paladin Oathkeeper guide, please leave a comment below! More info about the Paladin class can be found at The Neverwinter Reddit.

Frumon Silverkin

Wednesday 19th of May 2021

For Mod 20: – Put all your attribute points into WIS and CHA for maximum healing and forte – Your most important stats are attack, critical strike and critical severity – Get gear with high item levels, especially the Vault of Stars healer breastplate with item level 1500 which gives you 1000 forte and 1500 awareness per group member! – Some people prefer the Tiamat set for the healing bonus, other people grab the more affordable fairy emblem set from New Sharandar – Try to get the healer rings from New Sharandar's Vault of Stars – Strength/critical armour kits and combat advantage jewels - Enchantments: mostly radiant and azure, dark enchantments for support slot

– Free: the basic attack and the weak healing spell – At-wills: sacred weapon, the AoE healing spell and bane (which paralyzes enemies for 6 seconds). Dailies: lay on hands, shield of faith

Companion gear: the icons which increase critical strike/severity Runestones: strenght, critical strike/severity – Recommended passive Companions: icebear cub, deep crow hatchling, alpha compsognathus, quickling, falcon and one supporter Recommended active companions: the squire!

– Recommended Mounts: take your pick – dominance insignias for strenth and forte – Insignia powers: 1 Guile of the Gladiator and stuff that supports your or buffes you and your comrades

Frumon Silverkin

Wednesday 19th of May 2021

@Frumon Silverkin - Armour enchantment: Elven Battle enchantment (you have a shield after all!) - Weapon enchantment: Holy Avenger, Vorpal

Icenanook

Friday 5th of February 2021

Please update for the new combat system :)

Fan

Saturday 15th of August 2020

Update this for mod 19 please

Joboso

Tuesday 7th of July 2020

Wouldn't a wood elf be a good one for a healer? They get a bonus 1500 crit and you can get the 2+ on dex and did at start.

Koronel

Tuesday 28th of July 2020

I'm just a wood elf, yes, it's very good.

Jay

Friday 12th of June 2020

Rebel Mercenary at Rank 1 does not have a Defensive Slot. Listed as a Sellsword’s Distinct Discipline Equipment: 4% Outgoing +500 Accuracy