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The Complete Paladin Justicar Tank Build – Neverwinter Mod 19 Avernus

All builds will be updated for Mod 20 Sharandar and the Combat Rework as soon as we have done enough testing.

Welcome to our Paladin Justicar Tanking Guide, updated for Mod 18: Infernal Descent and Mod 19 Avernus.

In this guide, we will give you tips and info on how to play the Paladin class, previously called Oathbound Paladin.

To learn more about the new mod, check out our mod 19 Avernus guide.

The Paladin is a holy warrior, introduced in mod 6: Elemental Evil. They can either be Healers through the Oathkeeper paragon path or Tanks through Justicar.

Consider using one loadout for an Oathkeeper build so that you can fill both roles.

The purpose of our class guides is not just to show you a build that you can copy and use on your character, but to show you a base build and teach you the mechanics and stats of the game, so you can understand and play your class to its fullest capabilities.

Try different gear, feats, and powers and learn to tailor your own build for your playstyle. See our guide to making your own build for more info.

Basic Paladin Justicar Info

Other Paladin Builds

Best Paladin Justicar Races

  1. Metallic Ancestry Dragonborn – 3% + Healing – +2 to Any two stats – 1500 Crit – 3% Increased Damage
  2. Dragonborn – 3% HP + Healing – +2 to Any two stats – 1500 Crit – 3% Increased Damage
  3. Tiefling – 5% + Damage to targets below 50% health – +2 Cha and +2 Con or Int – 10% to reduce damage of target for 5 sec by 2.5%
  4. Human – 250 to all ratings (offensive & defensive) – +3 to any stat.
  5. Dwarf – 20% Resistance to Knock and Push – +2 Con and +2 Str or Wis – 2000 Defense bonus.

Paladin Justicar Ability Score Priority

Put all your available Ability Scores into Constitution and Charisma.

Paladin Justicar Stat / Rating Priority

Offensive Stats:

  • Armor Penetration (Caps at 90K)
  • Critical Strike (Caps at 90k)
  • Accuracy (Caps at 90k)
  • Combat Advantage (Caps at 140k)
  • Power (No Cap)

Defensive Stats:

  • Defense (Caps at 90K)
  • Deflection (Caps at 90K)
  • Critical Avoidance (Caps at 95K)
  • Awareness (Caps at 100K)
  • Health (No Cap)

Paladin Justicar Paragon Path, Powers & Rotation

paladin justicar tank build

Paladin Justicar Combat Powers

At-Will Powers:

  • Oath Strike
  • Radiant Slam / Shielding Strike

Encounter Powers:

  • Sacred Weapon (ST) – Bane (AoE)
  • Binding Oath (ST) – Templar’s Wrath (AoE)
  • Smite (ST) – Relentless Avenger (AoE)

Daily Powers:

  • Shield of Faith – Heroism
  • Divine Judgement (ST) – Radiant Charge (AoE)

Class Features:

  • Divine Challenger – Composure (AoE)
  • Aura of Valor (ST) – Aura of Vengeance (AoE)

Paladin Justicar Feats

  • Sacred Shield
  • Burning Vengeance / Baneful Strikes (AoE)
  • Divine Pursuit
  • Sheltering Light
  • Unyielding Champion

Paladin Justicar Boons

You should always choose boons based on what stats you currently need. Therefore a selection of several viable boons is available to you for each tier.

At end-game, you should hit the stat caps without needing any of the boons.

Tier 1 Boons

  • Recruit’s Training – 250 Power
  • Critical Avoidance – 250 Critical Avoidance
  • Cultist Bulwark – 1000 HP
  • Cultist Power – 1% Increased damage and damage resistance vs. Cultists.

Tier 2 Boons

  • Squire’s Training – 250 Power
  • Defense – 250 Defense
  • Demonic Bulwark – 1000 HP
  • Demonic Mastery – 1% Increased damage and damage resistance vs. demons.

Tier 3 Boons

  • Knight’s Training – 250 Power
  • Awareness– 250 Awareness
  • Dino Bulwark – 1000 HP
  • Simple Support – 2% Companion Influence
  • Dino Power – 1% Increased damage and damage resistance vs. dinos.

Tier 4 Boons

  • Captain’s Training – 250 Power
  • Deflect – 250 Deflect
  • Necrotic Bulwark – 1000 HP
  • Necrotic Mastery – 1% Increased damage and damage resistance vs. undead.

Tier 5 Boons (Choose 2)

  • Second Wind – 1% Stamina Regen
  • Welcome Blessings – 1% Incoming Healing
  • Call of Power– 1% AP recovery

Master Boons

  • Focused Retaliation 3/3

Guild Boons

  • Offense – Power
  • Defense – Hit Points

Paladin Justicar Weapons & Gear

If you are new to Neverwinter and need to know how to get better gear and increase your item level, check out our Gearing Up Guide.

The best way to gear up in Neverwinter is by making a lot of Astral Diamonds, check out our Astral Diamond Guide to learn all the secrets of AD farming.


  • Lion Guard’s Barbute


  • Lion Guard’s Ward Cuirass
  • Protégé’s / Spy’s Guild
  • Barkhide


  • Spiked Defender Vambrace
  • Plated Gauntlets of the Successor


  • Lion Guard’s Poleyns
  • Infernal Forged Cuisses


  • Celestial Set
  • Lionheart Set
  • Legion Guard Set
  • Alabaster / Burnished Set

Main Hand Modification

  • Oath Strike

Offhand Modifications

  • Stamina Regen
  • Health Points
  • Incoming Healing


  • Ring of the Condemned
  • Ring of the Overwhelmed
  • Tanner’s Hardened Leather Ring
  • Gold-plated Ring

Neck & Waist

  • Tales of Old Set (Scar & Sash of Embelishments + a Journal)
  • Reflective Armaments (Reflective Collar, Mirror-Plated Belt, Erratic Drift Globe)


  • Infernal Forged Shirt
  • Protege’s Shirt


  • Infernal Forged Trousers
  • Protégé’s Pants

Paladin Justicar Artifacts

Primary Artifact

  • Halaster’s Blast Scepter
  • Wyvern-Venom Coated Knives
  • Erratic Drift Globe

Secondary Artifacts

Choose secondary artifacts based on the stats you are lacking.

  • Frozen Storyteller’s Journal
  • Flayed Storyteller’s Journal
  • Darkened Storyteller’s Journal
  • Arcturia’s Music Box
  • Trobriands Ring
  • Staff of Flowers
  • Halaster’s Blast Scepter

Paladin Justicar Enchantments

When getting enchantments, always get the ones with the stats you are lacking in with your gear, boons, etc in mind. For example, if you’ve capped Crit with your gear and boons, don’t get azure enchantments for your offense slots. If you still need to refine your enchantments, see our Refinement Guide for tips on how to farm refinement.

Offense Enchantments

  • One Tenebrous Enchantment
  • Triple Stat Enchantments like Assassin’s Enchantment or whatever you might need for stats

Defense Enchantments

  • Radiant Enchantment

Armor Enchantments

  • Elven Battle Enchantment
  • Negation Enchantment

Utility Enchantments

  • Tactical Enchantment
  • Dark Enchantment
  • Fey’s Blessing / Dragon’s Hoard / Quartermaster’s Enchantment

Weapon Enchantments

  • Vorpal Enchantment
  • Bronzewood Enchantment

Overload Enchantments

  • Resiliency of the Depths / Bulwark Of Brimstone from Hell Pit
  • Various Marks from Stronghold Vendor
  • Corrupt Black Ice / Lethal / Piercing
  • Black / Red Dragon Glyph

Armor Reinforcement Kits

  • Hit Points Armor Kit

Jewelry Reinforcement Kits

  • Awareness / Stamina Regen Jewel

Paladin Justicar Consumables & Buffs

Consider getting VIP for the Power of VIP HP buff if you aren’t already. Also always stand in campfires to get the +1 ability campfire buff.

Get one from each of the rows below:

  • Empowered Chain of Scales (Best in Slot) > Adorable Pocket Pet > Tymora’s Lucky Coin
  • Foehammer’s Favor Elixir – Wild Stor Elixir
  • Caprese – Sambocade
  • Superior Flask of Potency +1

Paladin Justicar Companions

Summoned Companion

The most important thing to consider for a summoned companion is to get an Augment Companion. There are a bunch to choose from, some have more useful powers than others.

  • Bulette Pup
  • Deepcrow Hatchling
  • Owlbear Cub
  • Ioun Stones
  • Quasit

Enchantment Power

  • Redemption
  • Potent Precision

Companion Powers

Below is a selection of viable companion powers.

Offense Powers

  • Rimfire Golem’s Presence – 16000 HP and 2000 Armor Penetration

Defense Powers

  • Harper bard – 12000 HP and 15000 Awareness
  • Red Dragon Ioun Stone – 10% Incoming Healing and 8000 HP
  • Alluring Insight – 10% Healing and 2000 Power
  • Monshea Druid’s Wisdom – 16000 HP and 2000 Critical Avoidance
  • Iron Golem’s Presence – 16000 HP and 2000 Defense

Utility Powers

  • Xegyi’s Insight – 32000 HP
  • Energon – 32000 HP

Companion Equipment

Double slotted “Of the Companion” gear

Companion Runestones

  • Pick the runestones that has the stats you are lacking

Paladin Justicar Mounts

When choosing a Legendary Mount for the Mount Powers, look for a mount that has both a useful equip and combat power.

What other mounts you use is not that important. What is important is to get the right insignia bonuses, and many different mounts can offer the various bonuses. To find out what mount has the bonus you want, check out our Insignia Bonus Guide.

Mount Insignia Bonuses

All classes and specs should consider using Wanderer’s Fortune before you have refined all your gear and enchantments, for extra refinement every day.

  • Survivor’s Blessing
  • Oppressor’s Reprieve
  • Barbarian’s Revelry
  • Gladiator’s Guile
  • Knight’s Rebuke
  • Champion’s Return

Insignia Type

  • Fortitude
  • Prosperity
  • Dominance

Paladin Justicar Mount Powers

Mount Equip Power:

  • Stalwart – 50000 HP

Mount Combat Power:

  • Trample (War Triceratops)

If you have any questions or suggestions about our Neverwinter Paladin Justicar guide, please leave a comment below! More info about the Paladin class can be found at The Neverwinter Reddit.

Frumon Silverkin

Wednesday 19th of May 2021

For Mod 20: - Put all your attribute points into CON and CHA for maximum HP and forte - Your most important stats are defense and awareness!!! You are not a DPS! - Get gear with high item levels, especially the Vault of Stars healer breastplate with item level 1500 which gives you 1000 forte and 1500 awareness per group member! - Buy the diamond artifact set from New Sharandar. It lowers incoming damage when standing still for 3 seconds. - The April's Fowl ring is actually a good artifact for tanks as it increases defensive stats - The Avernus rings which give you more threat and resistance when walking are good choices and cheap on the AH - Awareness Jewels and HP armour kit

- Free: oath strike and the one which charges at enemies - At-wills: sacred weapon, wrath of the templar and vow of enmity. Sometimes absolution or burning light can save your ass. Dailies: Sword, Shield,

Companion gear: the grimoires which increase awareness and/or defense. Forget the New Sharandar stuff! Runestones: HP, awareness and/or defense - Recommended passive Companions: war dog, the dog from Old Sharandar, frost mimic, harper bard and owl (defende + awareness. The dog from Old Sharandar is one of the few companions which gives you defenese stats in the attack slot) Recommended active companions: the ioun stone which gives you HP and awareness

- Recommended Mounts: golden warhorse (for crit defense and an alternative to the tunnel view), kettle (for awareness and AoE damage/support) - HP insignias - Insignia powers: everything which heals you + 1 Guile of the Gladiator

Frumon Silverkin

Wednesday 19th of May 2021

@Frumon Silverkin - Enchantments: dark for support slot, otherwise radiant ones for HP and tactical ones for awareness. 1 tenebrous might be interesting as well as an assassin one. - Armour enchantment: Elven battle enchantment - Weapon enchantment: Bronzewood, Holy Avenger


Wednesday 30th of September 2020

I'd like to say that whoever wrote this doesn't know how to play a pally. Soon as I saw Con and Charisma I lost hope for this article. A Paladins damage is based off intelligence cause its magic based. My int is 24 with a chrs of 25 with nothing added to it. Con is 29. The multi enchantments are crap for us IMO, due to being to offset the stats with boons, insignias, and companion items. That all being said it all depends on your play style though. You could have best stats, and still be shit.


Monday 29th of November 2021

@Blazingangel86, Radiant damage is physical damage according to descriptors in game which is physical damage and based on strength.

"The paladin draws upon their faith, wielding divine radiant power ( physical power - Strength) to deal damage & healing Magic ( Wisdom ) to heal self and allies"

Int has no impact on damage a Paladin does.

Arrennia Villarra

Monday 19th of October 2020

Keep in mind, this build is for tanking, not for DPS, so you need CON for the extra HP and you need the CHA for the bonus companion influence, as that also gives extra HP and stats. Those are the correct stats to max out for a pally tank, as the pally has hard taunts. If you do not have the stats, the multi-stat enchants are BiS, but if you have the stats, take radiants for the extra power, which has no cap. Why lose hope when it is giving good advice for these things. You may have high damage output, which is great, but you are not able to hold the aggro quite as well. This guide is just that: a GUIDE. that means that you can tailor the build to your own needs, and while it is in need of an update, your mindset is too.


Wednesday 23rd of September 2020

Trample as mount combat power is a big no.


Monday 31st of August 2020

I am wondering if you are working on an updated build since mod 19 has dropped?


Friday 30th of October 2020

ummmmm we r in mod dropped a while back


Thursday 27th of August 2020

No it's not. Lion Guard, Alabaster and burnished have sets for all classes. Since the expansion of the Wastelands in Avernes, the Lion Guard set is no longer BiS and the Alabaster is pretty much equal to the Burnished and Mountaineer Set. Celestial and Legion Guard are the two BiS Sets now.