Cleric Devout Build

The Complete Cleric Devout Healing Build – Neverwinter Mod 27 Spelljammer

Welcome to our Cleric Devout Guide, updated for Mod 27: Spelljammer.

Are you looking to start playing a Cleric in Neverwinter? This guide is for you! In this article, we will go over everything you need to know about playing as a Devout Cleric in Neverwinter.

We’ll discuss the basics of the class, as well as some of the more advanced tips and strategies that will help you dominate your opponents in Neverwinter.

The Devout Cleric is a typical healing class, that focuses on keeping your allies alive. They also have some strong buffs. It is recommended that you have one loadout for a Cleric Arbiter build as well for when you need to DPS or are soloing.

The purpose of our class guides is not just to show you a build that you can copy and use on your character, but to show you a base build and teach you the mechanics and stats of the game, so you can understand and play your class to its fullest capabilities.

Try different gear, feats, and powers, and learn to tailor your own build for your playstyle. See our guide to making your own build for more info.

Basic Cleric Devout Info

Below is all the basic information for the Devout from race choices to stats.

Other Cleric Builds

Best Devout Races

What race you play doesn’t play a huge role, but will give you a small boost. Generally, I would advise you to play a race that you enjoy.

Neverwinter Race
  1. Aasimar – 2% bonus Power, Outgoing Healing, Defense and Hit Points. – +2 to any two stats – 2% bonus Hit Points to party members.
  2. Menzoberanzan Renegade – Reduce Defense and Damage of mobs by 3% – +2 Dex and Cha or Wis – 5% Deflect Severity
  3. Human – 1% Bonus to all ratings – +3 to any Ability Score
  4. Wood Elf – 5% Critical Strike – +2 Dex and +2 Int or Wis – 20% Resistance to Slow
  5. Metallic Ancestry Dragonborn – Recieve 5% more healing – +2 to Any two stats – 3% Critical Strike – 3% Power
  6. Dragonborn Recieve 5% more healing – +2 to Any two stats – 3% Critical Strike – 3% Power

Devout Ability Score Priority

Put all your available Ability Scores into Wisdom and Dexterity.

Devout Stat / Rating Priority

The Combat Rework introduced major changes to how stats and item level work, for more info see the official post.

Your cap for each stat is based on your item level. To cap a stat, the numbers of the stat need to be equal to or higher than your item level.

If your stat number is higher than your item level, you are wasting stats and should try to allocate stats differently.

For every 1000 points, a stat is lower than your item level you lose 1% in that stat.

You won’t be able to easily cap all stats, but capping your power is quite easy.

Offensive Stats

  1. Power (90%)
  2. Combat Advantage (90%)
  3. Critical Strike (90%)
  4. Critical Severity (90%)
  5. Accuracy (90%)

Defensive Stats

  1. Defense (90%)
  2. Deflection (90%)
  3. Critical Avoidance (90%)
  4. Awareness (90%)
  5. Health (90%)

Cleric Devout Paragon Path Feats, Powers & Rotation

This part is all about optimizing the Devout with the best feats, powers, and boons.

Cleric Devout Build

Cleric Devout Combat Powers

At-Will Powers:

  • Blessing of Light
  • Scattering Light

Encounter Powers:

  • Healing Word
  • Exaltation
  • Bastion of Health

Daily Powers:

  • Guardian of Life
  • Hallowed Ground

Class Features:

  • Overflowing Spirit
  • Hallowed Guide

Cleric Devout Feats

  • Repeated Blessings
  • Battle Prayer
  • Blessed Armaments
  • Persistent Guardian
  • Ange of Life

Cleric Devout Rotation

Cleric Devout Boons

You should always choose boons based on what stats you currently need. Therefore a selection of several viable boons is available to you for each tier.

Tier 1 Boons

  • Recruit’s Training – 0.2% Power Per Rank
  • Critical Strike – 0.2% Critical Strike Per Rank
  • Cultist Bulwark – 0.2% HP Per Rank

Tier 2 Boons

  • Squire’s Training – 0.2% Power Per Rank
  • Armor Penetration – 0.2% Critical Severity Per Rank
  • Defense – 0.2% Defense Per Rank
  • Demonic Bulwark – 0.2% HP Per Rank

Tier 3 Boons

  • Knight’s Training – 0.2% Power Per Rank
  • Combat Advantage – 0.2% Combat Advantage Per Rank
  • Dino Bulwark – 0.2 HP Per Rank

Tier 4 Boons

  • Captain’s Training – 0.2% Power Per Rank
  • Accuracy – 0.2% Accuracy Per Rank
  • Necrotic Bulwark – 0.2% HP Per Rank

Advanced Boons

  • Blessed Touch1% Outgoing Healing Per Rank
  • Masterclass1% Forte per rank
  • Quick Turnaround – 1% Recharge Speed per Rank
  • Call of Power – 1% Action Point Gain Per Rank

Master Boons

  • Blessed Advantage3/3
  • Blessed Resilience – 3/3

Guild Boons

  • Offense – Power or Critical Strike Bonus
  • Defense – Defence or Hit Point Bonus

Cleric Devout Weapons & Gear

If you are new to Neverwinter and need to know how to get better gear and increase your item level, check out our Gearing Up Guide.

Note that the best in slot for your build might vary depending on what stats you have.

The best way to gear up in Neverwinter is by making a lot of Astral Diamonds, check out our Astral Diamond Guide to learn all the secrets of AD farming.

  • Exalted Maiden’s Restoration Cover
  • The Dark Maiden’s Restoration Cover
  • Rain-Catcher
  • Petrified Bark Crown
  • Serene Hood of the Dragon Hunter


  • Abyss Conqueror’s Healing Raiment
  • Tactful Leathers of the Dragon Hunter
  • Superior Plate of the Dragon Hunter
  • Raindrop Raiment
  • Blessed Bone Devil’s Ribcage (Avernus Hunts)
  • Enclave Medic’s Leathers (Seals Store)


  • Starforged Mitts
  • Superior Crushers of the Dragon Hunter
  • Sharp Reachers of the Dragon Hunter
  • Petrified Covers


  • Starforged Spikes
  • Abyss Conquerer’s Healing Sollerets
  • Serene Boots of the Dragon Hunter


  • Dark Matter Set – Solarium Mace and Starcore Tower Shield
  • Duergar Set
  • Masterwork Set
  • Lionheart Set

Main Hand Modification:

  • Blessing of Light

Offhand Modifications:

  • Any stat you might need


  • Eilistraee’s Grace
  • Phlogiston Band of Dominance
  • Opal Abyssal Loop
  • Lolthian Domiance
  • Soothsayer’s Ring of Absolution
  • Scintilliant Restoration Ring
  • Glowing Restoration Ring

Neck & Waist

  • Spelljammer Set: Detector’s Girlde and Detector’s Amulet
  • Vistani Set: Vistani Pendant and Vistani Raiment


  • Vivid Flarefiber Shirt
  • Vibrant Dwarven Body Pattern
  • Tainted Shirt of the Dragon Cult


  • Covert Branche Restoration Breeches
  • Defiant Dwarven Body Pattern
  • War-Worn Pants

Cleric Devout Artifacts

Primary Artifact

  • Portable Spelljammer Detector
  • Demogorgon’s Reach
  • Mythallar Fragment
  • Wyvern-Venon Coated Knives

Secondary Artifacts

Choose secondary artifacts based on the stats you are lacking.

  • Rod of Pain
  • Wand of Domination
  • Astral Seed Tendril
  • Crystal of Soul’s Flight
  • Terokka Deck (For set)

Other Artifact Choices

  • Marilith Mask
  • Mystic Bolt
  • Eye of Odran
  • Assassin’s Dice

Cleric Devout Enchantments

When getting enchantments, always get the ones with the stats you are lacking in with your gear, boons, etc in mind.

For example, if you’ve capped Crit with your gear and boons, don’t get azure enchantments for your offense slots.

If you still need to refine your enchantments, see our Refinement Guide for tips on how to farm refinement.

Offense Enchantments

  • Cobalt Enchantment
  • Garnet Enchantment
  • Citrine Enchantment
  • Amethyst Enchantment
  • Jade Enchantment

Defense Enchantments

  • Garnet Enchantment

Utility Enchantments

  • Jade Enchantment

Bonus Enchantments

  • Recharge Bonus

Combat Enchantments

  • Refulgent Fortification

Overload Enchantments

  • Rage of Flames or Devil’s Precision
  • White Dragon Glyph

Armor Reinforcement Kits

  • Power / Critical Strike or Severity / Accuracy Kit

Jewelry Reinforcement Kits

  • Combat Advantage Jewel

Cleric Devout Consumables & Buffs

Consider getting VIP for the Power of VIP HP buff if you aren’t already. Also always stand in campfires to get the +1 ability campfire buff.

Pick one from each of the categories below depending on the stats you are lacking.

  • Invocation Blessing: Grace of Battle / Gift of Awareness / Righteous Boon / Gamber’s Fortune
  • Stronghold Food: Zurek
  • Event Food: Squash Soup
  • Elixir: Wild Storm Elixir
  • Potion: Superior Flask of Potency +1
  • Belt: Stone of Health – Wondrous Dragon – Forger’s Box

Cleric Devout Companions

Summoned Companion

For your summoned companion you have the choice between using Augmented companions which will make it easier to cap stats or an active combat companion which will do damage. At the moment Active/Striker companions are usually better than augment companions.

Augment Companion Choices

Pick any Augment Companion that compliments the stats you need.

  • Polar Bear Cub
  • Winter Fox
  • Butterfly
  • Golden Bulette Pup
  • Stalwart Golden Lion
  • Deepcrow Hatchling
  • Owlbear Cub
  • Ioun Stones
  • Quasit

Active Companion Choices

  • Spined Devil
  • Drizzt Do’Urden
  • Portobello Davinchi
  • Tutor
  • Stalwart Golden Lion

Enchantment Power

  • Armor Break
  • Dulled Senses
  • Vulnerability
  • Slowed Reactions
  • Advanced Nullification
  • Weapon Break
  • Reinvigorate
  • Any stat you might need

Companion Powers

Below is a selection of viable companion powers.

Offense Powers

  • Golden Bulette Pup (Golden Bulette Pup’s Presence) – 7,5% Outgoing Healing
  • Baby Deep Crow (Baby Deep Crow’s Presence) – 7,5% Power
  • Deepcrow Hatchling – 7.5% Power
  • Tamed Valociraptor (Raptor’s Instincts) – Part of the Pack (Good in Groups)
  • Quickling – 10% Outgoing Healing and 2000 Critical Strike
  • Neverember Guard – 10% Outgoing Healing and 2000 Awareness
  • Siege Master (Siege Master’s Discipline) – Combined Rating – Increases the power of your At-Will powers by 11% (Doubled on Stronghold Map)
  • Black Dragon Ioun Stone (Black Dragon’s Insight) – 7.5% Critical Chance
  • Staldorf (Staldorf’s Presence) – 7.5% Combat Advantage
  • Razorwood (Twigblight’s Insight) – 3.8% Critical Severity & Accuracy
  • Hawk (Hawk’s Insight’s) – 3.8% Critical Severity & Critical Chance
  • Armored Orc Wolf (Orc Wolf’s Instincts) – 3.8% Critical Chance & Accuracy
  • Batiri (Batiri’s Wisdom) – 11% Damage Versus Bosses
  • Dancing Blade (Dancing Blade’s Insight) – 3.8% Critical Severity & Combat Advantage
  • Flame Sprite (Flamesprite’s Insight) – 3.8% Critical Chance & Accuracy

Defense Powers

  • Polar Bear Cub – 3.8% Outgoing Healing and Defense
  • Rebel Mercenary – 3.8% Outgoing Healing and Accuracy
  • Ioun Stone of Radiance – 3.8% Outgoing Healing and Deflection
  • Minstrel – 3.8% Power and 3.8% Awereness
  • Phasespider (Phasespider’s Presence) – 3.8% Critical Chance & Combat Advantage
  • Fire Archon (Fire Archon’s Insight) – 10% on At-Will use to increase Combat Advantage for 10 seconds

Utility Powers

  • Alpha Compy (Compy’s Insights) – 7,5% Power
  • Ghost (Ghost’s Wisdom) – 3.8% Critical Chance & Power
  • Wolf (Wolf’s Instincts) – 7.5% Critical Strike
  • Fawn (Fawn’s Instincts – 3.8% Critical Chance & Power
  • Alchemist Experimenter (Alchemist’s Discipline) – 3.8% Critical Chance & Combat Advantage

Cleric Devout Mounts


When it comes to mounts, you should focus on getting them all to Mythic quality to increase Bolster.

Bolster Contribution depends on the quality of the mount, with Mythic mounts contributing 10% Bolster, this again increases the values of your Equip Power and Combat Power.

Mount Insignia Bonuses

All classes and specs should consider using Wanderer’s Fortune and or Traveler’s Treasures before you have refined all your gear and enchantments, for extra refinement every day.

Insignia bonuses are mostly down to preference. Some boost damage a bit, and some boost survivability, while others add utility.


  • Shepherd’s Devotion
  • Tactician’s Precision
  • Mender’s Covenant
  • Gladiator’s Guile
  • Assassin’s Covenant
  • Warlord’s Inspiration
  • Calvary’s Warning
  • Artificers Persuasion

Self Healing

  • Barbarian’s Revelry
  • Survivor’s Blessing
  • Survivor’s Gift
  • Knight’s Rebuke
  • Oppressor’s Reprieve


  • Wanderer’s Fortune
  • Traveler’s Treasures

Insignia Type

  • Insignia of Brutality or Dominance
  • Insignia of Aggression
  • Insignia of Skill

Mount Collars

  • Supportive Regal Collar
  • Wayfaring Crescent Collar
  • Wayfaring Regal Collar
  • Unified Regal Collar
  • Supportive Crescent Collar

Cleric Devout Mount Powers

Mount Equip Power:

  • Runic Aura (Power & Defense Party Buff)
  • Mystic Aura (Power & Accuracy Party Buff)
  • Pack Tactics (Combat Awareness and Accuracy Party Buff)
  • Armor Breaker (Critical Severity)
  • Ferocious Predator (Power & Critical Severity)
  • Rapid Accuracy (Accuracy)
  • Precision (Critical Strike & Severity)
  • Ruthless Efficiency (Critical Strike
  • Dominant Force (Power)
  • Opportunistic (Combat Advantage)

Mount Combat Power:

  • Eclipse Armament (Eclipse Lion)
  • Tyrannosaurus Rex’em (Tyrannosaur or King of Spies)
  • Magnificent Inspiration (Pegasus)
  • Hell’s Impact (Balgora)
  • Cauldron (Cauldron)
  • Aureal Armament
  • Swarm (Bat Swarm)

If you have any questions or suggestions about our Neverwinter Cleric Devout guide, please leave a comment below!

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  1. Why the wyvern set? And you forget the bonus from each weapons; you forget utility slot and why put some gear who give damage bonus on a cleric ?

  2. Don’t you want the 5 x Outgoing Heal +10% companions over the 200 power? that’s 50% Outgoing healing.. way more than you would get from the power.

  3. weird, comments seems to be erased…oh well, ty for you work, hope to see cleric devout and arbiter soon, best regards and be safe

  4. Might be a noob question, but why suggest Accuracy as a stat for a DC Cleric? Isn’t that solely a DPS stat? (counters Deflect Severity?)

  5. Another that won’t work for me. It just the easy way out for what is everyone use. Need more creativity here. For me, new mode essurvivilityand my at will ain’t enough for that tempered enchantment cause I use another plus I am an AP oriented. Anyway. Ty

  6. why can’t we find the bonus survivor’s gift anywhere? I think a little update is needed and maybe put a little more variety because as it is presented now, all DPS look alike. Ordinary a bit. Otherwise continue your work.

    1. @Gary, this article is basically just click-bait these days. Inaccurate, out of date, half assed.

  7. This is so half-asked and half out of date! The armor reinforcement jewel you chose? Really? Your waist/neck/artifact set recommendations are out of date, as are the weapon sets and half the armor set piece recommendations. This article just borders on clickbait, and is commonly laughed at by end game players.

  8. Why doesn’t this at least indicate where you can find an item like the Spelljammer’s Set (Neck and Waist)?

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