Skip to Content

The Complete Cleric Devout Healing Build – Neverwinter Mod 24 Northdark Reaches

Welcome to our Cleric Devout Guide, updated for Mod 24: Northdark Reaches.

For the latest Neverwinter news, go to the MMORPG.GG Neverwinter Hub.

Are you looking to start playing a Cleric in Neverwinter? This guide is for you! In this article, we will go over everything you need to know about playing as a Devout Cleric in Neverwinter.

We’ll discuss the basics of the class, as well as some of the more advanced tips and strategies that will help you dominate your opponents in Neverwinter.

The Devout Cleric is a typical healing class, that focuses on keeping your allies alive. They also have some strong buffs. It is recommended that you have one loadout for a Cleric Arbiter build as well for when you need to DPS or are soloing.

The purpose of our class guides is not just to show you a build that you can copy and use on your character, but to show you a base build and teach you the mechanics and stats of the game, so you can understand and play your class to its fullest capabilities.

Try different gear, feats, and powers, and learn to tailor your own build for your playstyle. See our guide to making your own build for more info.

  1. Basic Devout Info
    1. Best Devout Races
    2. Ability Score Priority
    3. Stat / Rating Priority
  2. Paragon Path Feats, Powers & Rotation
    1. Combat Powers
    2. Feats
    3. Rotation
  3. Boons
  4. Weapons & Gear
  5. Artifacts
  6. Enchantments
  7. Consumables & Buffs
  8. Companions
  9. Mounts

Basic Cleric Devout Info

Below is all the basic information for the Devout from race choices to stats.

Other Cleric Builds

Best Devout Races

What race you play doesn’t play a huge role, but will give you a small boost. Generally, I would advise you to play a race that you enjoy.

Neverwinter Race
  1. Aasimar – 2% bonus Power, Outgoing Healing, Defense and Hit Points. – +2 to any two stats – 2% bonus Hit Points to party members.
  2. Metallic Ancestry Dragonborn – Recieve 5% more healing – +2 to Any two stats – 3% Critical Strike – 3% Power
  3. Dragonborn Recieve 5% more healing – +2 to Any two stats – 3% Critical Strike – 3% Power
  4. Human – 1% Bonus to all ratings – +3 to any Ability Score
  5. Wood Elf – 5% Critical Strike – +2 Dex and +2 Int or Wis – 20% Resistance to Slow

Devout Ability Score Priority

Put all your available Ability Scores into Wisdom and Charisma.

Devout Stat / Rating Priority

The Combat Rework introduced major changes to how stats and item level work, for more info see the official post.

Your cap for each stat is based on your item level. To cap a stat, the numbers of the stat need to be equal to or higher than your item level.

If your stat number is higher than your item level, you are wasting stats and should try to allocate stats differently.

For every 1000 points, a stat is lower than your item level you lose 1% in that stat.

You won’t be able to easily cap all stats, but capping your power is quite easy.

Offensive Stats

  1. Power (90%)
  2. Combat Advantage (90%)
  3. Critical Strike (90%)
  4. Critical Severity (90%)
  5. Accuracy (90%)

Defensive Stats

  1. Defense (90%)
  2. Deflection (90%)
  3. Critical Avoidance (90%)
  4. Awareness (90%)
  5. Health (90%)

Cleric Devout Paragon Path Feats, Powers & Rotation

This part is all about optimizing the Devout with the best feats, powers, and boons.

Cleric Devout Build

Cleric Devout Combat Powers

At-Will Powers:

  • Blessing of Light (Healing)
  • Sacred Flame (ST) / Scattering Light (AoE) / Soothe (Heal)

Encounter Powers:

  • Healing Word
  • Divine Glow
  • Intercession

Daily Powers:

  • Hallowed Ground
  • Guardian of Life

Class Features:

  • Overflowing Spirit
  • Hallowed Guide / Hallowed Armor

Cleric Devout Feats

  • Repeated Blessings
  • Battle Prayer
  • Blessed Armaments
  • Persistent Guardian
  • Gathering Light

Cleric Devout Rotation

Cleric Devout Boons

You should always choose boons based on what stats you currently need. Therefore a selection of several viable boons is available to you for each tier.

Tier 1 Boons

  • Recruit’s Training – 0.2% Power Per Rank
  • Critical Strike – 0.2% Critical Strike Per Rank
  • Cultist Bulwark – 0.2% HP Per Rank

Tier 2 Boons

  • Squire’s Training – 0.2% Power Per Rank
  • Armor Penetration – 0.2% Critical Severity Per Rank
  • Defense – 0.2% Defense Per Rank
  • Demonic Bulwark – 0.2% HP Per Rank

Tier 3 Boons

  • Knight’s Training – 0.2% Power Per Rank
  • Combat Advantage – 0.2% Combat Advantage Per Rank
  • Dino Bulwark – 0.2 HP Per Rank

Tier 4 Boons

  • Captain’s Training – 0.2% Power Per Rank
  • Accuracy – 0.2% Accuracy Per Rank
  • Necrotic Bulwark – 0.2% HP Per Rank

Tier 5 Boons (Choose 2)

  • Blessed Touch – 1% Outgoing Healing Per Rank
  • Call of Power – 1% Action Point Gain Per Rank

Master Boons

  • Blessed Advantage 3/3

Guild Boons

  • Offense – Power or Critical Strike Bonus
  • Defense – Defence or Hit Point Bonus

Cleric Devout Weapons & Gear

If you are new to Neverwinter and need to know how to get better gear and increase your item level, check out our Gearing Up Guide.

Note that the best in slot for your build might vary depending on what stats you have.

The best way to gear up in Neverwinter is by making a lot of Astral Diamonds, check out our Astral Diamond Guide to learn all the secrets of AD farming.

  • The Dark Maiden’s Restoration Cover
  • Rain-Catcher
  • Petrified Bark Crown
  • Serene Hood of the Dragon Hunter

Armor

  • Tactful Leathers of the Dragon Hunter
  • Superior Plate of the Dragon Hunter
  • Raindrop Raiment
  • Blessed Bone Devil’s Ribcage (Avernus Hunts)
  • Enclave Medic’s Leathers (Seals Store)

Arms

  • Superior Crushers of the Dragon Hunter
  • Sharp Reachers of the Dragon Hunter
  • Petrified Covers

Feet

  • Serene Boots of the Dragon Hunter
  • Faerie’s Steps
  • Midnight’s Whispers
  • Greaves of the Lightguard (Avernus Hunts)

Weapons

  • Masterwork Set
  • Lionheart Set
  • Scalebreaker’s Wrath
  • Celestial Set
  • Blessed Blade Set
  • Grand Alliance Set

Main Hand Modification:

  • Blessing of Light

Offhand Modifications:

  • Any stat you might need

Rings

  • Soothsayer’s Ring of Absolution
  • The Red Eye’s Glare
  • Glowing Restoration Ring

Neck & Waist

  • Beyond Death Set: Undying Brooch, Undying Clasp, Repurposed Phylactery
  • Tiamat Set: Amulet of Tiamat’s Demise, Tiamat Sash, Tiamat’s Orb of Majesty
  • Star Set: Starshard Choker & Twinkle of the Stars (Trickster’s Gift)
  • Celestial Alacrity: Dragonsoul Brooch, Dragonsoul Belt, White Dragon’s Mark
  • Insightful Alacrity: Dragonmind Charm, Dragonmind Clasp, Green Dragon’s Mark

Shirt

  • Vibrant Dwarven Body Pattern
  • Tainted Shirt of the Dragon Cult
  • Vale Tunic

Pants

  • Defiant Dwarven Body Pattern
  • War-Worn Pants
  • Lower Pact Brands (Avernus Hunts)

Cleric Devout Artifacts

Primary Artifact

  • Heart of the Black Dragon (With Set)
  • Lantern of Revelation
  • Frozen Storyteller’s Journal
  • Staff of Flowers
  • Wyvern-Venom Coated Knives
  • Charm of the Serpent
  • Sigil of the Devoted

Secondary Artifacts

Choose secondary artifacts based on the stats you are lacking.

  • 3 Heart of the Dragon Artifacts
  • White Dragon’s Mark
  • Green Dragon’s Mark
  • Repurposed Phylactery (For Set)
  • Mythallar Fragment
  • Neverwinter’s Standard
  • Jewel of the North
  • Demogorgon’s Reach
  • Arcturia’s Music Box (For Set)
  • Tiamat’s Orb of Majesty (For Set)
  • Sparkling Fey Emblem (For Set)

Or choose 2 Storyteller’s Journals for the bonus

  • Envenomed Storyteller’s Journal
  • Flayed Storyteller’s Journal
  • Darkened Storyteller’s Journal

Other Artifact Choices

  • Arcturia’s Music Box
  • Trobriands Ring
  • Staff of Flowers
  • Halaster’s Blast Scepter
  • Shard of Orcus’ Wand
  • Lantern of Revelation

Cleric Devout Enchantments

When getting enchantments, always get the ones with the stats you are lacking in with your gear, boons, etc in mind.

For example, if you’ve capped Crit with your gear and boons, don’t get azure enchantments for your offense slots.

If you still need to refine your enchantments, see our Refinement Guide for tips on how to farm refinement.

Offense Enchantments

  • Cobalt Enchantment
  • Garnet Enchantment
  • Citrine Enchantment
  • Amethyst Enchantment
  • Jade Enchantment

Defense Enchantments

  • Amethyst Enchantment
  • Garnet Enchantment
  • Cobalt Enchantment

Utility Enchantments

  • Jade Enchantment

Bonus Enchantments

  • Recharge Bonus

Combat Enchantments

  • Battle Tempered

Overload Enchantments

  • Rage of Flames or Devil’s Precision
  • White Dragon Glyph

Armor Reinforcement Kits

  • Power / Critical Strike or Severity / Accuracy Kit

Jewelry Reinforcement Kits

  • Combat Advantage Jewel

Cleric Devout Consumables & Buffs

Consider getting VIP for the Power of VIP HP buff if you aren’t already. Also always stand in campfires to get the +1 ability campfire buff.

Pick one from each of the categories below depending on the stats you are lacking.

Invocation Blessing: Grace of Battle / Gift of Awareness / Righteous Boon / Gamber’s Fortune

Stronghold Food: Seared Tuna / Prime Rib / Ratatouille

Event Food: Watermelon Sorbet / Hotwings / Squash Soup / Mochi

Elixir: Wild Storm Elixir

Potion: Superior Flask of Potency +1

Reusable Item: Awakened Forger’s Box > Empowered Chain of Scales > Adorable Pocket Pet > Tymora’s Lucky Coin

Cleric Devout Companions

Summoned Companion

For your summoned companion you have the choice between using Augmented companions which will make it easier to cap stats or an active combat companion which will do damage.

Augment Companion Choices

Pick any Augment Companion that compliments the stats you need.

  • Polar Bear Cub
  • Winter Fox
  • Butterfly
  • Golden Bulette Pup
  • Stalwart Golden Lion
  • Deepcrow Hatchling
  • Owlbear Cub
  • Ioun Stones
  • Quasit

Active Companion Choices

  • Spined Devil
  • Drizzt Do’Urden
  • Tutor
  • Stalwart Golden Lion

Enchantment Power

  • Reinvigorate
  • Any stat you might need

Companion Powers

Below is a selection of viable companion powers.

Offense Powers

  • Golden Bulette Pup (Golden Bulette Pup’s Presence) – 7,5% Outgoing Healing
  • Baby Deep Crow (Baby Deep Crow’s Presence) – 7,5% Power
  • Deepcrow Hatchling – 7.5% Power
  • Tamed Valociraptor (Raptor’s Instincts) – Part of the Pack (Good in Groups)
  • Quickling – 10% Outgoing Healing and 2000 Critical Strike
  • Neverember Guard – 10% Outgoing Healing and 2000 Awareness
  • Siege Master (Siege Master’s Discipline) – Combined Rating – Increases the power of your At-Will powers by 11% (Doubled on Stronghold Map)
  • Black Dragon Ioun Stone (Black Dragon’s Insight) – 7.5% Critical Chance
  • Staldorf (Staldorf’s Presence) – 7.5% Combat Advantage
  • Razorwood (Twigblight’s Insight) – 3.8% Critical Severity & Accuracy
  • Hawk (Hawk’s Insight’s) – 3.8% Critical Severity & Critical Chance
  • Armored Orc Wolf (Orc Wolf’s Instincts) – 3.8% Critical Chance & Accuracy
  • Batiri (Batiri’s Wisdom) – 11% Damage Versus Bosses
  • Dancing Blade (Dancing Blade’s Insight) – 3.8% Critical Severity & Combat Advantage
  • Flame Sprite (Flamesprite’s Insight) – 3.8% Critical Chance & Accuracy

Defense Powers

  • Polar Bear Cub – 3.8% Outgoing Healing and Defense
  • Rebel Mercenary – 3.8% Outgoing Healing and Accuracy
  • Ioun Stone of Radiance – 3.8% Outgoing Healing and Deflection
  • Minstrel – 3.8% Power and 3.8% Awereness
  • Phasespider (Phasespider’s Presence) – 3.8% Critical Chance & Combat Advantage
  • Fire Archon (Fire Archon’s Insight) – 10% on At-Will use to increase Combat Advantage for 10 seconds

Utility Powers

  • Alpha Compy (Compy’s Insights) – 7,5% Power
  • Ghost (Ghost’s Wisdom) – 3.8% Critical Chance & Power
  • Wolf (Wolf’s Instincts) – 7.5% Critical Strike
  • Fawn (Fawn’s Instincts – 3.8% Critical Chance & Power
  • Alchemist Experimenter (Alchemist’s Discipline) – 3.8% Critical Chance & Combat Advantage

Companion Equipment

Double offense slotted “Of the Companion” gear

Companion Enchantment

  • Companion Enhancement

Cleric Devout Mounts

Bolster

When it comes to mounts, you should focus on getting them all to Mythic quality to increase Bolster.

Bolster Contribution depends on the quality of the mount, with Mythic mounts contributing 10% Bolster, this again increases the values of your Equip Power and Combat Power.

Mount Insignia Bonuses

All classes and specs should consider using Wanderer’s Fortune and or Traveler’s Treasures before you have refined all your gear and enchantments, for extra refinement every day.

Insignia bonuses are mostly down to preference. Some boost damage a bit, and some boost survivability, while others add utility.

DPS

  • Artificers Persuasion
  • Assassin’s Covenant
  • Warlord’s Inspiration
  • Calvary’s Warning
  • Gladiator’s Guile

Self Healing

  • Barbarian’s Revelry
  • Survivor’s Blessing
  • Survivor’s Gift
  • Knight’s Rebuke
  • Oppressor’s Reprieve

Utility

  • Wanderer’s Fortune
  • Traveler’s Treasures

Insignia Type

  • Insignia of Brutality or Dominance
  • Insignia of Aggression
  • Insignia of Skill

Mount Collars

  • Supportive Regal Collar
  • Wayfaring Crecent Collar
  • Wayfaring Regal Collar
  • Unified Regal Collar
  • Supportive Crescent Collar

Cleric Devout Mount Powers

Mount Equip Power:

  • Armor Breaker (Critical Severity)
  • Ferocious Predator (Power & Critical Severity)
  • Runic Aura (Power & Defense Party Buff)
  • Rapid Accuracy (Accuracy)
  • Precision (Critical Strike & Severity)
  • Ruthless Efficiency (Critical Strike
  • Dominant Force (Power)
  • Opportunistic (Combat Advantage)

Mount Combat Power:

  • Magnificent Inspiration (Pegasus)
  • Aureal Armament
  • Swarm (Bat Swarm)
  • Eclipsed Armament

If you have any questions or suggestions about our Neverwinter Cleric Devout guide, please leave a comment below!

Kim Savage

Sunday 3rd of April 2022

why can't we find the bonus survivor's gift anywhere? I think a little update is needed and maybe put a little more variety because as it is presented now, all DPS look alike. Ordinary a bit. Otherwise continue your work.

Rghawk

Monday 28th of February 2022

Another that won't work for me. It just the easy way out for what is everyone use. Need more creativity here. For me, new mode essurvivilityand my at will ain't enough for that tempered enchantment cause I use another plus I am an AP oriented. Anyway. Ty

Chris

Wednesday 23rd of February 2022

Might be a noob question, but why suggest Accuracy as a stat for a DC Cleric? Isn't that solely a DPS stat? (counters Deflect Severity?)

Razorblade

Monday 10th of January 2022

mod 22 just about out and no update for the cleric for mod 20 or 21 had to wing it

RGHawk

Sunday 2nd of May 2021

weird, comments seems to be erased...oh well, ty for you work, hope to see cleric devout and arbiter soon, best regards and be safe